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No commits in common. "50536858c8c84526e5bc70fa30261a8d861bd5f9" and "c2d7a475125677479cf9ce4eb7373c180bf55a22" have entirely different histories.
50536858c8
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c2d7a47512
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@ -120,8 +120,7 @@ namespace recomp {
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std::vector<InputField> apply_menu;
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};
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inline const std::vector<InputField>& get_default_mapping_for_input(const DefaultN64Mappings& defaults, const GameInput input) {
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static const std::vector<InputField> empty_input_field{};
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constexpr const std::vector<InputField>& get_default_mapping_for_input(const DefaultN64Mappings& defaults, const GameInput input) {
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switch (input) {
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case GameInput::A: return defaults.a;
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case GameInput::B: return defaults.b;
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@ -144,7 +143,7 @@ namespace recomp {
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case GameInput::TOGGLE_MENU: return defaults.toggle_menu;
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case GameInput::ACCEPT_MENU: return defaults.accept_menu;
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case GameInput::APPLY_MENU: return defaults.apply_menu;
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default: return empty_input_field;
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default: return std::vector<InputField>();
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}
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}
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@ -1 +1 @@
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Subproject commit 26a05439c2215ea9e1c0b0d572b46b3584a90a4f
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Subproject commit b9592c625d87ab45ddd12d9ad30c886ee77a5d68
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@ -650,8 +650,6 @@ int main(int argc, char** argv) {
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}
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printf("\n");
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}
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// TODO load all mods as a temporary solution to not having a UI yet.
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recomp::mods::enable_mod(mod.mod_id, true);
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}
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printf("\n");
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@ -8,5 +8,5 @@
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void zelda64::register_patches() {
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recomp::overlays::register_patches(mm_patches_bin, sizeof(mm_patches_bin), section_table, ARRLEN(section_table));
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recomp::overlays::register_base_exports(export_table);
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recomp::overlays::register_base_events(event_names);
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recomp::overlays::register_base_events(event_name_table);
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}
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