thecozies
|
2b96bb8be9
|
allow sdl background controller input
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2024-04-16 10:58:43 -04:00 |
Mr-Wiseguy
|
76ec1f379b
|
Transform tagging for moon/giants chamber/lost woods particles, fixed missing nfd init
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2024-04-06 18:04:55 -04:00 |
thecozies
|
3d10ae6d74
|
allow clicks from unfocused
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2024-03-27 12:07:03 -05:00 |
Mr-Wiseguy
|
976bfa1969
|
Reduced input latency and improved gyro by moving input polling to main game thread and moving frame wait to after DL submission, fixed bluetooth dualsense gyro
|
2024-03-21 02:46:08 -04:00 |
Mr-Wiseguy
|
57475d058b
|
Implemented rumble, added control options menu with rumble strength and targeting mode
|
2024-03-04 02:13:12 -05:00 |
Mr-Wiseguy
|
ca66fdddbb
|
Implemented proper ROM selection menu
|
2024-03-03 21:17:59 -05:00 |
Mr-Wiseguy
|
beec29217c
|
Implemented warp debug menu feature
|
2024-03-01 18:42:05 -05:00 |
Mr-Wiseguy
|
e97242af2e
|
Fixed DPI awareness mode, fixed crash caused by patch that fixed drawing null skyboxes
|
2024-02-22 23:52:04 -05:00 |
Mr-Wiseguy
|
e04865c715
|
Initial implementation of gyro aim with GamepadMotionHelpers for sensor fusion
|
2024-01-22 23:08:59 -05:00 |
Mr-Wiseguy
|
8e4e4b1cae
|
Split recomp config handling into separate file, changed "inputs" RmlUi variable to be a struct with an "array" member and named fields for each input
|
2024-01-21 14:04:56 -05:00 |
Mr-Wiseguy
|
6ebc7256eb
|
Implemented rebinding inputs from UI (controller only so far) and built minimal UI for doing so
|
2024-01-15 21:06:52 -05:00 |
Mr-Wiseguy
|
457bc878e9
|
Refactored input mapping state
|
2024-01-14 22:49:04 -05:00 |
Mr-Wiseguy
|
1a6af79048
|
Fix some outdated comments about audio
|
2023-12-24 00:10:23 -05:00 |
Mr-Wiseguy
|
bce34bfe0f
|
Simplify logic for audio resampling, fixes it on less ideal input/output sample rate ratios
|
2023-12-23 23:57:22 -05:00 |
Mr-Wiseguy
|
f2eeb00e09
|
Switched to manual resampling to avoid reopening SDL2 audio device which was causing stutters
|
2023-12-23 20:23:35 -05:00 |
Mr-Wiseguy
|
971d728169
|
Input refactor to allow arbitrary bindings
|
2023-12-13 02:06:56 -05:00 |
Mr-Wiseguy
|
ec23ef02fd
|
Added some more patch functionality, added recomp namespace
|
2023-11-24 17:10:21 -05:00 |
Mr-Wiseguy
|
244d37e3c8
|
Renamed everything ultra related to "ultramodern"
|
2023-11-12 19:40:02 -05:00 |
Mr-Wiseguy
|
8188aee2c1
|
Removed use of std::exit and changed recomp runtime to exit normally, added helpers for getting recompiled args and returning values, added example of patch code calling native code
|
2023-11-12 14:47:38 -05:00 |
Mr-Wiseguy
|
398988a961
|
Added function patching, began reorganizing UI code, added native file dialog library
|
2023-11-11 17:42:07 -05:00 |
Mr-Wiseguy
|
91611c9c33
|
Delayed game start, made UI hot reload include all files, passed input
events to UI
|
2023-11-05 14:34:27 -05:00 |
Mr-Wiseguy
|
346e298eb1
|
Moved window event handling out of gfx thread so resizing doesn't freeze gameplay, added full document hot reloading for UI
|
2023-11-04 12:45:22 -04:00 |
Mr-Wiseguy
|
6fdf66b296
|
Integrated RmlUi, fully moved over to cmake
|
2023-11-02 01:20:12 -04:00 |
Mr-Wiseguy
|
352b28b1fd
|
Added cmake build system
|
2023-10-29 12:13:41 -04:00 |
Mr-Wiseguy
|
f361fddd3e
|
More WIP linux work, upgraded libultra to include changes from BT recomp
|
2023-10-23 15:32:30 -04:00 |