Mr-Wiseguy
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1a6af79048
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Fix some outdated comments about audio
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2023-12-24 00:10:23 -05:00 |
Mr-Wiseguy
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bce34bfe0f
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Simplify logic for audio resampling, fixes it on less ideal input/output sample rate ratios
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2023-12-23 23:57:22 -05:00 |
Mr-Wiseguy
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f2eeb00e09
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Switched to manual resampling to avoid reopening SDL2 audio device which was causing stutters
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2023-12-23 20:23:35 -05:00 |
Mr-Wiseguy
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971d728169
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Input refactor to allow arbitrary bindings
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2023-12-13 02:06:56 -05:00 |
Mr-Wiseguy
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ec23ef02fd
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Added some more patch functionality, added recomp namespace
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2023-11-24 17:10:21 -05:00 |
Mr-Wiseguy
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244d37e3c8
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Renamed everything ultra related to "ultramodern"
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2023-11-12 19:40:02 -05:00 |
Mr-Wiseguy
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8188aee2c1
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Removed use of std::exit and changed recomp runtime to exit normally, added helpers for getting recompiled args and returning values, added example of patch code calling native code
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2023-11-12 14:47:38 -05:00 |
Mr-Wiseguy
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398988a961
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Added function patching, began reorganizing UI code, added native file dialog library
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2023-11-11 17:42:07 -05:00 |
Mr-Wiseguy
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91611c9c33
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Delayed game start, made UI hot reload include all files, passed input
events to UI
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2023-11-05 14:34:27 -05:00 |
Mr-Wiseguy
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346e298eb1
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Moved window event handling out of gfx thread so resizing doesn't freeze gameplay, added full document hot reloading for UI
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2023-11-04 12:45:22 -04:00 |
Mr-Wiseguy
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6fdf66b296
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Integrated RmlUi, fully moved over to cmake
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2023-11-02 01:20:12 -04:00 |
Mr-Wiseguy
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352b28b1fd
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Added cmake build system
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2023-10-29 12:13:41 -04:00 |
Mr-Wiseguy
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f361fddd3e
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More WIP linux work, upgraded libultra to include changes from BT recomp
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2023-10-23 15:32:30 -04:00 |