Mr-Wiseguy
8e4e4b1cae
Split recomp config handling into separate file, changed "inputs" RmlUi variable to be a struct with an "array" member and named fields for each input
2024-01-21 14:04:56 -05:00
Mr-Wiseguy
d0e01cdec1
Add active_binding_input and active_binding_slot bindings in controls UI
2024-01-17 02:22:36 -05:00
Mr-Wiseguy
6ebc7256eb
Implemented rebinding inputs from UI (controller only so far) and built minimal UI for doing so
2024-01-15 21:06:52 -05:00
Mr-Wiseguy
457bc878e9
Refactored input mapping state
2024-01-14 22:49:04 -05:00
Mr-Wiseguy
ecfe2381b0
Prototype quicksave functionality, disabled for now
2024-01-13 01:39:41 -05:00
Mr-Wiseguy
5ee7eaed1f
Split default input mappings by device, disabled input while menu is open, made config menu open with escape/select, made config menu close with escape
2024-01-08 03:38:05 -05:00
Mr-Wiseguy
0fcc366a35
Hooked up controls and settings buttons in launcher
2024-01-08 01:28:50 -05:00
Mr-Wiseguy
c26151cd6b
Modified recomp UI event handling to allow event parameters using ":" as a delimiter
2024-01-07 02:03:54 -05:00
Mr-Wiseguy
8510bb9109
Implemented RmlUi hack to replace color parsing so it uses 0-1 alpha instead of 0-255
2024-01-06 16:08:15 -05:00
Mr-Wiseguy
e9e42322f0
Refactored menu logic into MenuController interface, updated RT64
2024-01-01 22:36:06 -05:00
Mr-Wiseguy
09bacbe82c
Hooked up graphics option menu to RT64, updated RT64
2024-01-01 00:09:14 -05:00
Mr-Wiseguy
525092fd60
Cleaned up assets folder, added promptfont, started config menu UI
2023-12-29 16:49:26 -05:00
Mr-Wiseguy
971d728169
Input refactor to allow arbitrary bindings
2023-12-13 02:06:56 -05:00
Mr-Wiseguy
ec23ef02fd
Added some more patch functionality, added recomp namespace
2023-11-24 17:10:21 -05:00
Mr-Wiseguy
244d37e3c8
Renamed everything ultra related to "ultramodern"
2023-11-12 19:40:02 -05:00
Mr-Wiseguy
8188aee2c1
Removed use of std::exit and changed recomp runtime to exit normally, added helpers for getting recompiled args and returning values, added example of patch code calling native code
2023-11-12 14:47:38 -05:00
Mr-Wiseguy
398988a961
Added function patching, began reorganizing UI code, added native file dialog library
2023-11-11 17:42:07 -05:00
Mr-Wiseguy
91611c9c33
Delayed game start, made UI hot reload include all files, passed input
...
events to UI
2023-11-05 14:34:27 -05:00
Mr-Wiseguy
346e298eb1
Moved window event handling out of gfx thread so resizing doesn't freeze gameplay, added full document hot reloading for UI
2023-11-04 12:45:22 -04:00
Mr-Wiseguy
dd30250623
Hooked up RT64 draw callbacks, fixed incorrect iobuf for reading ROM
2023-10-30 22:41:05 -04:00
Mr-Wiseguy
1037bb5206
Windows build fixes
2023-10-23 17:51:21 -04:00
Mr-Wiseguy
f361fddd3e
More WIP linux work, upgraded libultra to include changes from BT recomp
2023-10-23 15:32:30 -04:00
Mr-Wiseguy
2865ef758e
Initial compile on linux
2023-10-23 15:03:16 -04:00
Mr-Wiseguy
0fdfc5f7fe
Build system & dependency refactoring
...
Switched to a makefile + clang build system
Now builds as a library by default
Removed SDL2 dependency
Changed RT64 integration to use zilmar spec in order to pass a window
handle
Proper unaligned loads and stores implementation
2023-06-22 18:40:39 -04:00
Mr-Wiseguy
e90f9974ba
Implement rounding mode for cvt.w.fmt instructions
2023-03-02 22:50:47 -05:00
Mr-Wiseguy
ba37150ed1
Added recomp runtime library and portultra, MM initial boot
2023-02-19 22:27:35 -05:00
Mr-Wiseguy
7847975e57
Initial commit that can build a static library from recompiled functions
2023-02-19 03:28:39 -05:00