Mr-Wiseguy
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f6e11ed723
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Improved motion blur at higher framerates, reorganized some patch code
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2024-03-03 02:36:14 -05:00 |
Mr-Wiseguy
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beec29217c
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Implemented warp debug menu feature
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2024-03-01 18:42:05 -05:00 |
Mr-Wiseguy
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99c14fde04
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Added mechanism for getting aspect ratio from recompiled code, fixed wipe3 transition in widescreen
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2024-02-17 22:12:23 -05:00 |
Mr-Wiseguy
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e04865c715
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Initial implementation of gyro aim with GamepadMotionHelpers for sensor fusion
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2024-01-22 23:08:59 -05:00 |
Mr-Wiseguy
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457bc878e9
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Refactored input mapping state
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2024-01-14 22:49:04 -05:00 |
Mr-Wiseguy
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ecfe2381b0
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Prototype quicksave functionality, disabled for now
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2024-01-13 01:39:41 -05:00 |
Mr-Wiseguy
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c0abf1a203
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Patch options button in file select to be a quit button instead, update RT64 and RmlUi
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2023-12-27 17:56:26 -05:00 |
Mr-Wiseguy
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d71b86c1da
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Added WIP dual analog camera and widescreen UI patches
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2023-12-01 10:56:20 -05:00 |
Mr-Wiseguy
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ddaac3cd8f
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Pull in symbols from the decomp elf automatically when building the patches elf
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2023-11-27 23:39:18 -05:00 |
Mr-Wiseguy
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ec23ef02fd
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Added some more patch functionality, added recomp namespace
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2023-11-24 17:10:21 -05:00 |
Mr-Wiseguy
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8188aee2c1
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Removed use of std::exit and changed recomp runtime to exit normally, added helpers for getting recompiled args and returning values, added example of patch code calling native code
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2023-11-12 14:47:38 -05:00 |
Mr-Wiseguy
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398988a961
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Added function patching, began reorganizing UI code, added native file dialog library
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2023-11-11 17:42:07 -05:00 |