Fix RT64 compilation error and temporarily disable shader cache
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@ -325,6 +325,9 @@ RspUcodeFunc* get_rsp_microcode(const OSTask* task) {
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extern "C" void recomp_entrypoint(uint8_t * rdram, recomp_context * ctx);
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gpr get_entrypoint_address();
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// TODO DO NOT MERGE THIS BRANCH WITHOUT REENABLING THE SHADER CACHE
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#undef HAS_MM_SHADER_CACHE
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// array of supported GameEntry objects
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std::vector<recomp::GameEntry> supported_games = {
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{
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