Deprecate offline list.

This commit is contained in:
Dario 2024-11-03 22:21:05 -03:00
parent de9c7c1770
commit f779a4141a
1 changed files with 1 additions and 7 deletions

View File

@ -398,13 +398,7 @@ float zelda64::renderer::RT64Context::get_resolution_scale() const {
}
void zelda64::renderer::RT64Context::load_shader_cache(std::span<const char> cache_binary) {
// TODO figure out how to avoid a copy here.
std::istringstream cache_stream{std::string{cache_binary.data(), cache_binary.size()}};
if (!app->rasterShaderCache->loadOfflineList(cache_stream)) {
printf("Failed to preload shader cache!\n");
assert(false);
}
// Deprecated.
}
RT64::UserConfiguration::Antialiasing zelda64::renderer::RT64MaxMSAA() {