Use right linux deploy executable
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@ -1,18 +1,18 @@
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# check current arch and map it to either x86_64 or arm_aarch64
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ARCH=$(uname -m)
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LINUX_DEPLOY_ARCH=$(uname -m)
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if [ "$ARCH" == "x86_64" ]; then
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ARCH="x86_64"
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LINUX_DEPLOY_ARCH="x86_64"
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elif [ "$ARCH" == "aarch64" ]; then
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ARCH="arm_aarch64"
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LINUX_DEPLOY_ARCH="aarch64"
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else
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echo "Unsupported architecture: $ARCH"
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exit 1
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fi
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curl -sSfLO "https://github.com/linuxdeploy/linuxdeploy/releases/download/continuous/linuxdeploy-static-$ARCH.AppImage"
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curl -sSfLO "https://github.com/linuxdeploy/linuxdeploy/releases/download/continuous/linuxdeploy-$LINUX_DEPLOY_ARCH.AppImage"
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curl -sSfLO "https://github.com/linuxdeploy/linuxdeploy-plugin-gtk/raw/master/linuxdeploy-plugin-gtk.sh"
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chmod a+x linuxdeploy*
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@ -22,7 +22,7 @@ cp -r assets/ AppDir/usr/bin/
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cp icons/512.png AppDir/Zelda64Recompiled.png
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cp .github/linux/Zelda64Recompiled.desktop AppDir/
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"./linuxdeploy-static-$ARCH.AppImage" --appimage-extract
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"./linuxdeploy-$LINUX_DEPLOY_ARCH.AppImage" --appimage-extract
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mv squashfs-root/ deploy
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./deploy/AppRun --appdir=AppDir/ -d AppDir/Zelda64Recompiled.desktop -i AppDir/Zelda64Recompiled.png -e AppDir/usr/bin/Zelda64Recompiled --plugin gtk
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sed -i 's/exec/#exec/g' AppDir/AppRun
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