Disable unpaired lo16 warnings and update N64Recomp in CI

This commit is contained in:
Mr-Wiseguy 2024-07-02 22:47:33 -04:00
parent 12de6551e6
commit c3a255193d
2 changed files with 3 additions and 1 deletions

View File

@ -9,7 +9,7 @@ on:
N64RECOMP_COMMIT: N64RECOMP_COMMIT:
type: string type: string
required: false required: false
default: '388c16c13f7ab5f18ea41da9c58f5b6478498f57' default: 'ba4aede49c9a5302ecfc1fa599f7acc3925042f9'
DXC_CHECKSUM: DXC_CHECKSUM:
type: string type: string
required: false required: false

View File

@ -12,3 +12,5 @@ func_reference_syms_file = "Zelda64RecompSyms/mm.us.rev1.syms.toml"
data_reference_syms_files = [ "Zelda64RecompSyms/mm.us.rev1.datasyms.toml", "Zelda64RecompSyms/mm.us.rev1.datasyms_static.toml" ] data_reference_syms_files = [ "Zelda64RecompSyms/mm.us.rev1.datasyms.toml", "Zelda64RecompSyms/mm.us.rev1.datasyms_static.toml" ]
# Tell the recompiler to write the output binary. Doing this instead of using objcopy allows the recompiler to patch MIPS32 relocs. # Tell the recompiler to write the output binary. Doing this instead of using objcopy allows the recompiler to patch MIPS32 relocs.
output_binary_path = "patches/patches.bin" output_binary_path = "patches/patches.bin"
# Do not emit warnings for unpaired LO16 values, as clang produces many of them.
unpaired_lo16_warnings = false