diff --git a/lib/rt64 b/lib/rt64 index ce3e9c7..0fd6d05 160000 --- a/lib/rt64 +++ b/lib/rt64 @@ -1 +1 @@ -Subproject commit ce3e9c762998302d90b37a0790a54834f4598df1 +Subproject commit 0fd6d05b8a0ec5daae313ad9e8504812ec31775d diff --git a/src/main/main.cpp b/src/main/main.cpp index 9af7e41..99d940b 100644 --- a/src/main/main.cpp +++ b/src/main/main.cpp @@ -28,10 +28,6 @@ #include "ovl_patches.hpp" #include "librecomp/game.hpp" -#ifdef HAS_MM_SHADER_CACHE -#include "mm_shader_cache.h" -#endif - #ifdef _WIN32 #define WIN32_LEAN_AND_MEAN #include @@ -325,18 +321,12 @@ RspUcodeFunc* get_rsp_microcode(const OSTask* task) { extern "C" void recomp_entrypoint(uint8_t * rdram, recomp_context * ctx); gpr get_entrypoint_address(); -// TODO DO NOT MERGE THIS BRANCH WITHOUT REENABLING THE SHADER CACHE -#undef HAS_MM_SHADER_CACHE - // array of supported GameEntry objects std::vector supported_games = { { .rom_hash = 0xEF18B4A9E2386169ULL, .internal_name = "ZELDA MAJORA'S MASK", .game_id = u8"mm.n64.us.1.0", -#ifdef HAS_MM_SHADER_CACHE - .cache_data = {mm_shader_cache_bytes, sizeof(mm_shader_cache_bytes)}, -#endif .is_enabled = true, .entrypoint_address = get_entrypoint_address(), .entrypoint = recomp_entrypoint,