Initial commit that can build a static library from recompiled functions
This commit is contained in:
commit
7847975e57
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@ -0,0 +1,52 @@
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|||
# VSCode file settings
|
||||
.vscode/settings.json
|
||||
|
||||
# Input elf and rom files
|
||||
*.elf
|
||||
*.z64
|
||||
|
||||
# Output C files
|
||||
RecompiledFuncs/
|
||||
|
||||
# Linux build output
|
||||
build/
|
||||
*.o
|
||||
|
||||
# Windows build output
|
||||
*.exe
|
||||
|
||||
# User-specific files
|
||||
*.rsuser
|
||||
*.suo
|
||||
*.user
|
||||
*.userosscache
|
||||
*.sln.docstates
|
||||
|
||||
# Build results
|
||||
[Dd]ebug/
|
||||
[Dd]ebugPublic/
|
||||
[Rr]elease/
|
||||
[Rr]eleases/
|
||||
x64/
|
||||
x86/
|
||||
[Ww][Ii][Nn]32/
|
||||
[Aa][Rr][Mm]/
|
||||
[Aa][Rr][Mm]64/
|
||||
bld/
|
||||
[Bb]in/
|
||||
[Oo]bj/
|
||||
[Ll]og/
|
||||
[Ll]ogs/
|
||||
|
||||
# Visual Studio 2015/2017 cache/options directory
|
||||
.vs/
|
||||
|
||||
# Libraries (binaries that aren't in the repo)
|
||||
Lib
|
||||
|
||||
# RT64 (since it's not public yet)
|
||||
RT64
|
||||
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# Runtime files
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imgui.ini
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||||
rt64.log
|
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@ -0,0 +1,41 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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<PreprocessorDefinitions>_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<EnableParallelCodeGeneration>true</EnableParallelCodeGeneration>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>
|
||||
</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level1</WarningLevel>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<EnableParallelCodeGeneration>true</EnableParallelCodeGeneration>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>
|
||||
</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<_WildCardClCompile Include="RecompiledFuncs\*.c" />
|
||||
<ClCompile Include="@(_WildCardClCompile)" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
|
@ -0,0 +1,19 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Resource Files">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
</ItemGroup>
|
||||
</Project>
|
|
@ -0,0 +1,4 @@
|
|||
#ifdef __clang__
|
||||
#pragma clang diagnostic ignored "-Wunused-variable"
|
||||
#pragma clang diagnostic ignored "-Wimplicit-function-declaration"
|
||||
#endif
|
|
@ -0,0 +1,239 @@
|
|||
#ifndef __RECOMP_H__
|
||||
#define __RECOMP_H__
|
||||
|
||||
#include <stdint.h>
|
||||
#include <math.h>
|
||||
#include <assert.h>
|
||||
#include <setjmp.h>
|
||||
#include <malloc.h>
|
||||
|
||||
#if 0 // treat GPRs as 32-bit, should be better codegen
|
||||
typedef uint32_t gpr;
|
||||
|
||||
#define SIGNED(val) \
|
||||
((int32_t)(val))
|
||||
#else
|
||||
typedef uint64_t gpr;
|
||||
|
||||
#define SIGNED(val) \
|
||||
((int64_t)(val))
|
||||
#endif
|
||||
|
||||
#define ADD32(a, b) \
|
||||
((gpr)(int32_t)((a) + (b)))
|
||||
|
||||
#define SUB32(a, b) \
|
||||
((gpr)(int32_t)((a) - (b)))
|
||||
|
||||
#define MEM_W(offset, reg) \
|
||||
(*(int32_t*)(rdram + ((((reg) + (offset))) - 0xFFFFFFFF80000000)))
|
||||
//(*(int32_t*)(rdram + ((((reg) + (offset))) & 0x3FFFFFF)))
|
||||
|
||||
#define MEM_H(offset, reg) \
|
||||
(*(int16_t*)(rdram + ((((reg) + (offset)) ^ 2) - 0xFFFFFFFF80000000)))
|
||||
//(*(int16_t*)(rdram + ((((reg) + (offset)) ^ 2) & 0x3FFFFFF)))
|
||||
|
||||
#define MEM_B(offset, reg) \
|
||||
(*(int8_t*)(rdram + ((((reg) + (offset)) ^ 3) - 0xFFFFFFFF80000000)))
|
||||
//(*(int8_t*)(rdram + ((((reg) + (offset)) ^ 3) & 0x3FFFFFF)))
|
||||
|
||||
#define MEM_HU(offset, reg) \
|
||||
(*(uint16_t*)(rdram + ((((reg) + (offset)) ^ 2) - 0xFFFFFFFF80000000)))
|
||||
//(*(uint16_t*)(rdram + ((((reg) + (offset)) ^ 2) & 0x3FFFFFF)))
|
||||
|
||||
#define MEM_BU(offset, reg) \
|
||||
(*(uint8_t*)(rdram + ((((reg) + (offset)) ^ 3) - 0xFFFFFFFF80000000)))
|
||||
//(*(uint8_t*)(rdram + ((((reg) + (offset)) ^ 3) & 0x3FFFFFF)))
|
||||
|
||||
#define SD(val, offset, reg) { \
|
||||
*(uint32_t*)(rdram + ((((reg) + (offset) + 4)) - 0xFFFFFFFF80000000)) = (uint32_t)((val) >> 0); \
|
||||
*(uint32_t*)(rdram + ((((reg) + (offset) + 0)) - 0xFFFFFFFF80000000)) = (uint32_t)((val) >> 32); \
|
||||
}
|
||||
|
||||
//#define SD(val, offset, reg) { \
|
||||
// *(uint32_t*)(rdram + ((((reg) + (offset) + 4)) & 0x3FFFFFF)) = (uint32_t)((val) >> 32); \
|
||||
// *(uint32_t*)(rdram + ((((reg) + (offset) + 0)) & 0x3FFFFFF)) = (uint32_t)((val) >> 0); \
|
||||
//}
|
||||
|
||||
static inline uint64_t load_doubleword(uint8_t* rdram, gpr reg, gpr offset) {
|
||||
uint64_t ret = 0;
|
||||
uint64_t lo = (uint64_t)(uint32_t)MEM_W(reg, offset + 4);
|
||||
uint64_t hi = (uint64_t)(uint32_t)MEM_W(reg, offset + 0);
|
||||
ret = (lo << 0) | (hi << 32);
|
||||
return ret;
|
||||
}
|
||||
|
||||
#define LD(offset, reg) \
|
||||
load_doubleword(rdram, offset, reg)
|
||||
|
||||
// TODO proper lwl/lwr/swl/swr
|
||||
static inline void do_swl(uint8_t* rdram, gpr offset, gpr reg, gpr val) {
|
||||
uint8_t byte0 = (uint8_t)(val >> 24);
|
||||
uint8_t byte1 = (uint8_t)(val >> 16);
|
||||
uint8_t byte2 = (uint8_t)(val >> 8);
|
||||
uint8_t byte3 = (uint8_t)(val >> 0);
|
||||
|
||||
MEM_B(offset + 0, reg) = byte0;
|
||||
MEM_B(offset + 1, reg) = byte1;
|
||||
MEM_B(offset + 2, reg) = byte2;
|
||||
MEM_B(offset + 3, reg) = byte3;
|
||||
}
|
||||
|
||||
static inline gpr do_lwl(uint8_t* rdram, gpr offset, gpr reg) {
|
||||
uint8_t byte0 = MEM_B(offset + 0, reg);
|
||||
uint8_t byte1 = MEM_B(offset + 1, reg);
|
||||
uint8_t byte2 = MEM_B(offset + 2, reg);
|
||||
uint8_t byte3 = MEM_B(offset + 3, reg);
|
||||
|
||||
// Cast to int32_t to sign extend first
|
||||
return (gpr)(int32_t)((byte0 << 24) | (byte1 << 16) | (byte2 << 8) | (byte3 << 0));
|
||||
}
|
||||
|
||||
#define S32(val) \
|
||||
((int32_t)(val))
|
||||
|
||||
#define U32(val) \
|
||||
((uint32_t)(val))
|
||||
|
||||
#define S64(val) \
|
||||
((int64_t)(val))
|
||||
|
||||
#define U64(val) \
|
||||
((uint64_t)(val))
|
||||
|
||||
#define MUL_S(val1, val2) \
|
||||
((val1) * (val2))
|
||||
|
||||
#define MUL_D(val1, val2) \
|
||||
((val1) * (val2))
|
||||
|
||||
#define DIV_S(val1, val2) \
|
||||
((val1) / (val2))
|
||||
|
||||
#define DIV_D(val1, val2) \
|
||||
((val1) / (val2))
|
||||
|
||||
#define CVT_S_W(val) \
|
||||
((float)((int32_t)(val)))
|
||||
|
||||
#define CVT_D_W(val) \
|
||||
((double)((int32_t)(val)))
|
||||
|
||||
#define CVT_D_S(val) \
|
||||
((double)(val))
|
||||
|
||||
#define CVT_S_D(val) \
|
||||
((float)(val))
|
||||
|
||||
#define TRUNC_W_S(val) \
|
||||
((int32_t)(val))
|
||||
|
||||
#define TRUNC_W_D(val) \
|
||||
((int32_t)(val))
|
||||
|
||||
#define TRUNC_L_S(val) \
|
||||
((int64_t)(val))
|
||||
|
||||
#define TRUNC_L_D(val) \
|
||||
((int64_t)(val))
|
||||
|
||||
// TODO rounding mode
|
||||
#define CVT_W_S(val) \
|
||||
((int32_t)(val))
|
||||
|
||||
#define CVT_W_D(val) \
|
||||
((int32_t)(val))
|
||||
|
||||
#define NAN_CHECK(val) \
|
||||
assert(val == val)
|
||||
|
||||
//#define NAN_CHECK(val)
|
||||
|
||||
typedef union {
|
||||
double d;
|
||||
struct {
|
||||
float fl;
|
||||
float fh;
|
||||
};
|
||||
struct {
|
||||
uint32_t u32l;
|
||||
uint32_t u32h;
|
||||
};
|
||||
uint64_t u64;
|
||||
} fpr;
|
||||
|
||||
typedef struct {
|
||||
gpr r0, r1, r2, r3, r4, r5, r6, r7,
|
||||
r8, r9, r10, r11, r12, r13, r14, r15,
|
||||
r16, r17, r18, r19, r20, r21, r22, r23,
|
||||
r24, r25, r26, r27, r28, r29, r30, r31;
|
||||
fpr f0, f2, f4, f6, f8, f10, f12, f14,
|
||||
f16, f18, f20, f22, f24, f26, f28, f30;
|
||||
uint64_t hi, lo;
|
||||
} recomp_context;
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
void switch_error(const char* func, uint32_t vram, uint32_t jtbl);
|
||||
void do_break(uint32_t vram);
|
||||
|
||||
typedef void (recomp_func_t)(uint8_t* rdram, recomp_context* ctx);
|
||||
|
||||
recomp_func_t* get_function(int32_t vram);
|
||||
|
||||
#define LOOKUP_FUNC(val) \
|
||||
get_function((int32_t)(val))
|
||||
|
||||
extern int32_t section_addresses[];
|
||||
|
||||
#define LO16(x) \
|
||||
((x) & 0xFFFF)
|
||||
|
||||
#define HI16(x) \
|
||||
(((x) >> 16) + (((x) >> 15) & 1))
|
||||
|
||||
#define RELOC_HI16(section_index, offset) \
|
||||
HI16(section_addresses[section_index] + (offset))
|
||||
|
||||
#define RELOC_LO16(section_index, offset) \
|
||||
LO16(section_addresses[section_index] + (offset))
|
||||
|
||||
// For the Mario Party games (not working)
|
||||
//// This has to be in this file so it can be inlined
|
||||
//struct jmp_buf_storage {
|
||||
// jmp_buf buffer;
|
||||
//};
|
||||
//
|
||||
//struct RecompJmpBuf {
|
||||
// int32_t owner;
|
||||
// struct jmp_buf_storage* storage;
|
||||
// uint64_t magic;
|
||||
//};
|
||||
//
|
||||
//// Randomly generated constant
|
||||
//#define SETJMP_MAGIC 0xe17afdfa939a437bu
|
||||
//
|
||||
//int32_t osGetThreadEx(void);
|
||||
//
|
||||
//#define setjmp_recomp(rdram, ctx) { \
|
||||
// struct RecompJmpBuf* buf = (struct RecompJmpBuf*)(&rdram[(uint64_t)ctx->r4 - 0xFFFFFFFF80000000]); \
|
||||
// \
|
||||
// /* Check if this jump buffer was previously set up */ \
|
||||
// if (buf->magic == SETJMP_MAGIC) { \
|
||||
// /* If so, free the old jmp_buf */ \
|
||||
// free(buf->storage); \
|
||||
// } \
|
||||
// \
|
||||
// buf->magic = SETJMP_MAGIC; \
|
||||
// buf->owner = osGetThreadEx(); \
|
||||
// buf->storage = (struct jmp_buf_storage*)calloc(1, sizeof(struct jmp_buf_storage)); \
|
||||
// ctx->r2 = setjmp(buf->storage->buffer); \
|
||||
//}
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
|
@ -0,0 +1,617 @@
|
|||
..ovl_title
|
||||
..ovl_select
|
||||
..ovl_opening
|
||||
..ovl_file_choose
|
||||
..ovl_daytelop
|
||||
..ovl_kaleido_scope
|
||||
..ovl_player_actor
|
||||
..ovl_En_Test
|
||||
..ovl_En_GirlA
|
||||
..ovl_En_Part
|
||||
..ovl_En_Light
|
||||
..ovl_En_Door
|
||||
..ovl_En_Box
|
||||
..ovl_En_Pametfrog
|
||||
..ovl_En_Okuta
|
||||
..ovl_En_Bom
|
||||
..ovl_En_Wallmas
|
||||
..ovl_En_Dodongo
|
||||
..ovl_En_Firefly
|
||||
..ovl_En_Horse
|
||||
..ovl_En_Arrow
|
||||
..ovl_En_Elf
|
||||
..ovl_En_Niw
|
||||
..ovl_En_Tite
|
||||
..ovl_En_Peehat
|
||||
..ovl_En_Holl
|
||||
..ovl_En_Dinofos
|
||||
..ovl_En_Hata
|
||||
..ovl_En_Zl1
|
||||
..ovl_En_Viewer
|
||||
..ovl_En_Bubble
|
||||
..ovl_Door_Shutter
|
||||
..ovl_En_Boom
|
||||
..ovl_En_Torch2
|
||||
..ovl_En_Minifrog
|
||||
..ovl_En_St
|
||||
..ovl_Obj_Wturn
|
||||
..ovl_En_River_Sound
|
||||
..ovl_En_Ossan
|
||||
..ovl_En_Famos
|
||||
..ovl_En_Bombf
|
||||
..ovl_En_Am
|
||||
..ovl_En_Dekubaba
|
||||
..ovl_En_M_Fire1
|
||||
..ovl_En_M_Thunder
|
||||
..ovl_Bg_Breakwall
|
||||
..ovl_Door_Warp1
|
||||
..ovl_Obj_Syokudai
|
||||
..ovl_Item_B_Heart
|
||||
..ovl_En_Dekunuts
|
||||
..ovl_En_Bbfall
|
||||
..ovl_Arms_Hook
|
||||
..ovl_En_Bb
|
||||
..ovl_Bg_Keikoku_Spr
|
||||
..ovl_En_Wood02
|
||||
..ovl_En_Death
|
||||
..ovl_En_Minideath
|
||||
..ovl_En_Vm
|
||||
..ovl_Demo_Effect
|
||||
..ovl_Demo_Kankyo
|
||||
..ovl_En_Floormas
|
||||
..ovl_En_Rd
|
||||
..ovl_Bg_F40_Flift
|
||||
..ovl_Obj_Mure
|
||||
..ovl_En_Sw
|
||||
..ovl_Object_Kankyo
|
||||
..ovl_En_Horse_Link_Child
|
||||
..ovl_Door_Ana
|
||||
..ovl_En_Encount1
|
||||
..ovl_Demo_Tre_Lgt
|
||||
..ovl_En_Encount2
|
||||
..ovl_En_Fire_Rock
|
||||
..ovl_Bg_Ctower_Rot
|
||||
..ovl_Mir_Ray
|
||||
..ovl_En_Sb
|
||||
..ovl_En_Bigslime
|
||||
..ovl_En_Karebaba
|
||||
..ovl_En_In
|
||||
..ovl_En_Bom_Chu
|
||||
..ovl_En_Horse_Game_Check
|
||||
..ovl_En_Rr
|
||||
..ovl_En_Fr
|
||||
..ovl_En_Fishing
|
||||
..ovl_Obj_Oshihiki
|
||||
..ovl_Eff_Dust
|
||||
..ovl_Bg_Umajump
|
||||
..ovl_En_Insect
|
||||
..ovl_En_Butte
|
||||
..ovl_En_Fish
|
||||
..ovl_Item_Etcetera
|
||||
..ovl_Arrow_Fire
|
||||
..ovl_Arrow_Ice
|
||||
..ovl_Arrow_Light
|
||||
..ovl_Obj_Kibako
|
||||
..ovl_Obj_Tsubo
|
||||
..ovl_En_Ik
|
||||
..ovl_Demo_Shd
|
||||
..ovl_En_Dns
|
||||
..ovl_Elf_Msg
|
||||
..ovl_En_Honotrap
|
||||
..ovl_En_Tubo_Trap
|
||||
..ovl_Obj_Ice_Poly
|
||||
..ovl_En_Fz
|
||||
..ovl_En_Kusa
|
||||
..ovl_Obj_Bean
|
||||
..ovl_Obj_Bombiwa
|
||||
..ovl_Obj_Switch
|
||||
..ovl_Obj_Lift
|
||||
..ovl_Obj_Hsblock
|
||||
..ovl_En_Okarina_Tag
|
||||
..ovl_En_Goroiwa
|
||||
..ovl_En_Daiku
|
||||
..ovl_En_Nwc
|
||||
..ovl_Item_Inbox
|
||||
..ovl_En_Ge1
|
||||
..ovl_Obj_Blockstop
|
||||
..ovl_En_Sda
|
||||
..ovl_En_Clear_Tag
|
||||
..ovl_En_Gm
|
||||
..ovl_En_Ms
|
||||
..ovl_En_Hs
|
||||
..ovl_Bg_Ingate
|
||||
..ovl_En_Kanban
|
||||
..ovl_En_Attack_Niw
|
||||
..ovl_En_Mk
|
||||
..ovl_En_Owl
|
||||
..ovl_En_Ishi
|
||||
..ovl_Obj_Hana
|
||||
..ovl_Obj_Lightswitch
|
||||
..ovl_Obj_Mure2
|
||||
..ovl_En_Fu
|
||||
..ovl_En_Stream
|
||||
..ovl_En_Mm
|
||||
..ovl_En_Weather_Tag
|
||||
..ovl_En_Ani
|
||||
..ovl_En_Js
|
||||
..ovl_En_Okarina_Effect
|
||||
..ovl_En_Mag
|
||||
..ovl_Elf_Msg2
|
||||
..ovl_Bg_F40_Swlift
|
||||
..ovl_En_Kakasi
|
||||
..ovl_Obj_Makeoshihiki
|
||||
..ovl_Oceff_Spot
|
||||
..ovl_En_Torch
|
||||
..ovl_Shot_Sun
|
||||
..ovl_Obj_Roomtimer
|
||||
..ovl_En_Ssh
|
||||
..ovl_Oceff_Wipe
|
||||
..ovl_Effect_Ss_Dust
|
||||
..ovl_Effect_Ss_Kirakira
|
||||
..ovl_Effect_Ss_Bomb2
|
||||
..ovl_Effect_Ss_Blast
|
||||
..ovl_Effect_Ss_G_Spk
|
||||
..ovl_Effect_Ss_D_Fire
|
||||
..ovl_Effect_Ss_Bubble
|
||||
..ovl_Effect_Ss_G_Ripple
|
||||
..ovl_Effect_Ss_G_Splash
|
||||
..ovl_Effect_Ss_G_Fire
|
||||
..ovl_Effect_Ss_Lightning
|
||||
..ovl_Effect_Ss_Dt_Bubble
|
||||
..ovl_Effect_Ss_Hahen
|
||||
..ovl_Effect_Ss_Stick
|
||||
..ovl_Effect_Ss_Sibuki
|
||||
..ovl_Effect_Ss_Stone1
|
||||
..ovl_Effect_Ss_Hitmark
|
||||
..ovl_Effect_Ss_Fhg_Flash
|
||||
..ovl_Effect_Ss_K_Fire
|
||||
..ovl_Effect_Ss_Solder_Srch_Ball
|
||||
..ovl_Effect_Ss_Kakera
|
||||
..ovl_Effect_Ss_Ice_Piece
|
||||
..ovl_Effect_Ss_En_Ice
|
||||
..ovl_Effect_Ss_Fire_Tail
|
||||
..ovl_Effect_Ss_En_Fire
|
||||
..ovl_Effect_Ss_Extra
|
||||
..ovl_Effect_Ss_Dead_Db
|
||||
..ovl_Effect_Ss_Dead_Dd
|
||||
..ovl_Effect_Ss_Dead_Ds
|
||||
..ovl_Oceff_Storm
|
||||
..ovl_Obj_Demo
|
||||
..ovl_En_Minislime
|
||||
..ovl_En_Nutsball
|
||||
..ovl_Oceff_Wipe2
|
||||
..ovl_Oceff_Wipe3
|
||||
..ovl_En_Dg
|
||||
..ovl_En_Si
|
||||
..ovl_Obj_Comb
|
||||
..ovl_Obj_Kibako2
|
||||
..ovl_En_Hs2
|
||||
..ovl_Obj_Mure3
|
||||
..ovl_En_Tg
|
||||
..ovl_En_Wf
|
||||
..ovl_En_Skb
|
||||
..ovl_En_Gs
|
||||
..ovl_Obj_Sound
|
||||
..ovl_En_Crow
|
||||
..ovl_En_Cow
|
||||
..ovl_Oceff_Wipe4
|
||||
..ovl_En_Zo
|
||||
..ovl_Effect_Ss_Ice_Smoke
|
||||
..ovl_Obj_Makekinsuta
|
||||
..ovl_En_Ge3
|
||||
..ovl_Obj_Hamishi
|
||||
..ovl_En_Zl4
|
||||
..ovl_En_Mm2
|
||||
..ovl_Door_Spiral
|
||||
..ovl_Obj_Pzlblock
|
||||
..ovl_Obj_Toge
|
||||
..ovl_Obj_Armos
|
||||
..ovl_Obj_Boyo
|
||||
..ovl_En_Grasshopper
|
||||
..ovl_Obj_Grass
|
||||
..ovl_Obj_Grass_Carry
|
||||
..ovl_Obj_Grass_Unit
|
||||
..ovl_Bg_Fire_Wall
|
||||
..ovl_En_Bu
|
||||
..ovl_En_Encount3
|
||||
..ovl_En_Jso
|
||||
..ovl_Obj_Chikuwa
|
||||
..ovl_En_Knight
|
||||
..ovl_En_Warp_tag
|
||||
..ovl_En_Aob_01
|
||||
..ovl_En_Boj_01
|
||||
..ovl_En_Boj_02
|
||||
..ovl_En_Boj_03
|
||||
..ovl_En_Encount4
|
||||
..ovl_En_Bom_Bowl_Man
|
||||
..ovl_En_Syateki_Man
|
||||
..ovl_Bg_Icicle
|
||||
..ovl_En_Syateki_Crow
|
||||
..ovl_En_Boj_04
|
||||
..ovl_En_Cne_01
|
||||
..ovl_En_Bba_01
|
||||
..ovl_En_Bji_01
|
||||
..ovl_Bg_Spdweb
|
||||
..ovl_En_Mt_tag
|
||||
..ovl_Boss_01
|
||||
..ovl_Boss_02
|
||||
..ovl_Boss_03
|
||||
..ovl_Boss_04
|
||||
..ovl_Boss_05
|
||||
..ovl_Boss_06
|
||||
..ovl_Boss_07
|
||||
..ovl_Bg_Dy_Yoseizo
|
||||
..ovl_En_Boj_05
|
||||
..ovl_En_Sob1
|
||||
..ovl_En_Go
|
||||
..ovl_En_Raf
|
||||
..ovl_Obj_Funen
|
||||
..ovl_Obj_Raillift
|
||||
..ovl_Bg_Numa_Hana
|
||||
..ovl_Obj_Flowerpot
|
||||
..ovl_Obj_Spinyroll
|
||||
..ovl_Dm_Hina
|
||||
..ovl_En_Syateki_Wf
|
||||
..ovl_Obj_Skateblock
|
||||
..ovl_Effect_En_Ice_Block
|
||||
..ovl_Obj_Iceblock
|
||||
..ovl_En_Bigpamet
|
||||
..ovl_Bg_Dblue_Movebg
|
||||
..ovl_En_Syateki_Dekunuts
|
||||
..ovl_Elf_Msg3
|
||||
..ovl_En_Fg
|
||||
..ovl_Dm_Ravine
|
||||
..ovl_Dm_Sa
|
||||
..ovl_En_Slime
|
||||
..ovl_En_Pr
|
||||
..ovl_Obj_Toudai
|
||||
..ovl_Obj_Entotu
|
||||
..ovl_Obj_Bell
|
||||
..ovl_En_Syateki_Okuta
|
||||
..ovl_Obj_Shutter
|
||||
..ovl_Dm_Zl
|
||||
..ovl_En_Ru
|
||||
..ovl_En_Elfgrp
|
||||
..ovl_Dm_Tsg
|
||||
..ovl_En_Baguo
|
||||
..ovl_Obj_Vspinyroll
|
||||
..ovl_Obj_Smork
|
||||
..ovl_En_Test2
|
||||
..ovl_En_Test3
|
||||
..ovl_En_Test4
|
||||
..ovl_En_Bat
|
||||
..ovl_En_Sekihi
|
||||
..ovl_En_Wiz
|
||||
..ovl_En_Wiz_Brock
|
||||
..ovl_En_Wiz_Fire
|
||||
..ovl_Eff_Change
|
||||
..ovl_Dm_Statue
|
||||
..ovl_Obj_Fireshield
|
||||
..ovl_Bg_Ladder
|
||||
..ovl_En_Mkk
|
||||
..ovl_Demo_Getitem
|
||||
..ovl_En_Dnb
|
||||
..ovl_En_Dnh
|
||||
..ovl_En_Dnk
|
||||
..ovl_En_Dnq
|
||||
..ovl_Bg_Keikoku_Saku
|
||||
..ovl_Obj_Hugebombiwa
|
||||
..ovl_En_Firefly2
|
||||
..ovl_En_Rat
|
||||
..ovl_En_Water_Effect
|
||||
..ovl_En_Kusa2
|
||||
..ovl_Bg_Spout_Fire
|
||||
..ovl_En_Dy_Extra
|
||||
..ovl_En_Bal
|
||||
..ovl_En_Ginko_Man
|
||||
..ovl_En_Warp_Uzu
|
||||
..ovl_Obj_Driftice
|
||||
..ovl_En_Look_Nuts
|
||||
..ovl_En_Mushi2
|
||||
..ovl_En_Fall
|
||||
..ovl_En_Mm3
|
||||
..ovl_Bg_Crace_Movebg
|
||||
..ovl_En_Dno
|
||||
..ovl_En_Pr2
|
||||
..ovl_En_Prz
|
||||
..ovl_En_Jso2
|
||||
..ovl_Obj_Etcetera
|
||||
..ovl_En_Egol
|
||||
..ovl_Obj_Mine
|
||||
..ovl_Obj_Purify
|
||||
..ovl_En_Tru
|
||||
..ovl_En_Trt
|
||||
..ovl_En_Test5
|
||||
..ovl_En_Test6
|
||||
..ovl_En_Az
|
||||
..ovl_En_Estone
|
||||
..ovl_Bg_Hakugin_Post
|
||||
..ovl_Dm_Opstage
|
||||
..ovl_Dm_Stk
|
||||
..ovl_Dm_Char00
|
||||
..ovl_Dm_Char01
|
||||
..ovl_Dm_Char02
|
||||
..ovl_Dm_Char03
|
||||
..ovl_Dm_Char04
|
||||
..ovl_Dm_Char05
|
||||
..ovl_Dm_Char06
|
||||
..ovl_Dm_Char07
|
||||
..ovl_Dm_Char08
|
||||
..ovl_Dm_Char09
|
||||
..ovl_Obj_Tokeidai
|
||||
..ovl_En_Mnk
|
||||
..ovl_En_Egblock
|
||||
..ovl_En_Guard_Nuts
|
||||
..ovl_Bg_Hakugin_Bombwall
|
||||
..ovl_Obj_Tokei_Tobira
|
||||
..ovl_Bg_Hakugin_Elvpole
|
||||
..ovl_En_Ma4
|
||||
..ovl_En_Twig
|
||||
..ovl_En_Po_Fusen
|
||||
..ovl_En_Door_Etc
|
||||
..ovl_En_Bigokuta
|
||||
..ovl_Bg_Icefloe
|
||||
..ovl_fbdemo_triforce
|
||||
..ovl_fbdemo_wipe1
|
||||
..ovl_fbdemo_wipe3
|
||||
..ovl_fbdemo_wipe4
|
||||
..ovl_fbdemo_wipe5
|
||||
..ovl_Effect_Ss_Sbn
|
||||
..ovl_Obj_Ocarinalift
|
||||
..ovl_En_Time_Tag
|
||||
..ovl_Bg_Open_Shutter
|
||||
..ovl_Bg_Open_Spot
|
||||
..ovl_Bg_Fu_Kaiten
|
||||
..ovl_Obj_Aqua
|
||||
..ovl_En_Elforg
|
||||
..ovl_En_Elfbub
|
||||
..ovl_En_Fu_Mato
|
||||
..ovl_En_Fu_Kago
|
||||
..ovl_En_Osn
|
||||
..ovl_Bg_Ctower_Gear
|
||||
..ovl_En_Trt2
|
||||
..ovl_Obj_Tokei_Step
|
||||
..ovl_Bg_Lotus
|
||||
..ovl_En_Kame
|
||||
..ovl_Obj_Takaraya_Wall
|
||||
..ovl_Bg_Fu_Mizu
|
||||
..ovl_En_Sellnuts
|
||||
..ovl_Bg_Dkjail_Ivy
|
||||
..ovl_Obj_Visiblock
|
||||
..ovl_En_Takaraya
|
||||
..ovl_En_Tsn
|
||||
..ovl_En_Ds2n
|
||||
..ovl_En_Fsn
|
||||
..ovl_En_Shn
|
||||
..ovl_En_Stop_heishi
|
||||
..ovl_Obj_Bigicicle
|
||||
..ovl_En_Lift_Nuts
|
||||
..ovl_En_Tk
|
||||
..ovl_Bg_Market_Step
|
||||
..ovl_Obj_Lupygamelift
|
||||
..ovl_En_Test7
|
||||
..ovl_Obj_Lightblock
|
||||
..ovl_Mir_Ray2
|
||||
..ovl_En_Wdhand
|
||||
..ovl_En_Gamelupy
|
||||
..ovl_Bg_Danpei_Movebg
|
||||
..ovl_En_Snowwd
|
||||
..ovl_En_Pm
|
||||
..ovl_En_Gakufu
|
||||
..ovl_Elf_Msg4
|
||||
..ovl_Elf_Msg5
|
||||
..ovl_En_Col_Man
|
||||
..ovl_En_Talk_Gibud
|
||||
..ovl_En_Giant
|
||||
..ovl_Obj_Snowball
|
||||
..ovl_Boss_Hakugin
|
||||
..ovl_En_Gb2
|
||||
..ovl_En_Onpuman
|
||||
..ovl_Bg_Tobira01
|
||||
..ovl_En_Tag_Obj
|
||||
..ovl_Obj_Dhouse
|
||||
..ovl_Obj_Hakaisi
|
||||
..ovl_Bg_Hakugin_Switch
|
||||
..ovl_En_Snowman
|
||||
..ovl_TG_Sw
|
||||
..ovl_En_Po_Sisters
|
||||
..ovl_En_Pp
|
||||
..ovl_En_Hakurock
|
||||
..ovl_En_Hanabi
|
||||
..ovl_Obj_Dowsing
|
||||
..ovl_Obj_Wind
|
||||
..ovl_En_Racedog
|
||||
..ovl_En_Kendo_Js
|
||||
..ovl_Bg_Botihasira
|
||||
..ovl_En_Fish2
|
||||
..ovl_En_Pst
|
||||
..ovl_En_Poh
|
||||
..ovl_Obj_Spidertent
|
||||
..ovl_En_Zoraegg
|
||||
..ovl_En_Kbt
|
||||
..ovl_En_Gg
|
||||
..ovl_En_Maruta
|
||||
..ovl_Obj_Snowball2
|
||||
..ovl_En_Gg2
|
||||
..ovl_Obj_Ghaka
|
||||
..ovl_En_Dnp
|
||||
..ovl_En_Dai
|
||||
..ovl_Bg_Goron_Oyu
|
||||
..ovl_En_Kgy
|
||||
..ovl_En_Invadepoh
|
||||
..ovl_En_Gk
|
||||
..ovl_En_An
|
||||
..ovl_En_Bee
|
||||
..ovl_En_Ot
|
||||
..ovl_En_Dragon
|
||||
..ovl_Obj_Dora
|
||||
..ovl_En_Bigpo
|
||||
..ovl_Obj_Kendo_Kanban
|
||||
..ovl_Obj_Hariko
|
||||
..ovl_En_Sth
|
||||
..ovl_Bg_Sinkai_Kabe
|
||||
..ovl_Bg_Haka_Curtain
|
||||
..ovl_Bg_Kin2_Bombwall
|
||||
..ovl_Bg_Kin2_Fence
|
||||
..ovl_Bg_Kin2_Picture
|
||||
..ovl_Bg_Kin2_Shelf
|
||||
..ovl_En_Rail_Skb
|
||||
..ovl_En_Jg
|
||||
..ovl_En_Tru_Mt
|
||||
..ovl_Obj_Um
|
||||
..ovl_En_Neo_Reeba
|
||||
..ovl_Bg_Mbar_Chair
|
||||
..ovl_Bg_Ikana_Block
|
||||
..ovl_Bg_Ikana_Mirror
|
||||
..ovl_Bg_Ikana_Rotaryroom
|
||||
..ovl_Bg_Dblue_Balance
|
||||
..ovl_Bg_Dblue_Waterfall
|
||||
..ovl_En_Kaizoku
|
||||
..ovl_En_Ge2
|
||||
..ovl_En_Ma_Yts
|
||||
..ovl_En_Ma_Yto
|
||||
..ovl_Obj_Tokei_Turret
|
||||
..ovl_Bg_Dblue_Elevator
|
||||
..ovl_Obj_Warpstone
|
||||
..ovl_En_Zog
|
||||
..ovl_Obj_Rotlift
|
||||
..ovl_Obj_Jg_Gakki
|
||||
..ovl_Bg_Inibs_Movebg
|
||||
..ovl_En_Zot
|
||||
..ovl_Obj_Tree
|
||||
..ovl_Obj_Y2lift
|
||||
..ovl_Obj_Y2shutter
|
||||
..ovl_Obj_Boat
|
||||
..ovl_Obj_Taru
|
||||
..ovl_Obj_Hunsui
|
||||
..ovl_En_Jc_Mato
|
||||
..ovl_Mir_Ray3
|
||||
..ovl_En_Zob
|
||||
..ovl_Elf_Msg6
|
||||
..ovl_Obj_Nozoki
|
||||
..ovl_En_Toto
|
||||
..ovl_En_Railgibud
|
||||
..ovl_En_Baba
|
||||
..ovl_En_Suttari
|
||||
..ovl_En_Zod
|
||||
..ovl_En_Kujiya
|
||||
..ovl_En_Geg
|
||||
..ovl_Obj_Kinoko
|
||||
..ovl_Obj_Yasi
|
||||
..ovl_En_Tanron1
|
||||
..ovl_En_Tanron2
|
||||
..ovl_En_Tanron3
|
||||
..ovl_Obj_Chan
|
||||
..ovl_En_Zos
|
||||
..ovl_En_S_Goro
|
||||
..ovl_En_Nb
|
||||
..ovl_En_Ja
|
||||
..ovl_Bg_F40_Block
|
||||
..ovl_Bg_F40_Switch
|
||||
..ovl_En_Po_Composer
|
||||
..ovl_En_Guruguru
|
||||
..ovl_Oceff_Wipe5
|
||||
..ovl_En_Stone_heishi
|
||||
..ovl_Oceff_Wipe6
|
||||
..ovl_En_Scopenuts
|
||||
..ovl_En_Scopecrow
|
||||
..ovl_Oceff_Wipe7
|
||||
..ovl_Eff_Kamejima_Wave
|
||||
..ovl_En_Hg
|
||||
..ovl_En_Hgo
|
||||
..ovl_En_Zov
|
||||
..ovl_En_Ah
|
||||
..ovl_Obj_Hgdoor
|
||||
..ovl_Bg_Ikana_Bombwall
|
||||
..ovl_Bg_Ikana_Ray
|
||||
..ovl_Bg_Ikana_Shutter
|
||||
..ovl_Bg_Haka_Bombwall
|
||||
..ovl_Bg_Haka_Tomb
|
||||
..ovl_En_Sc_Ruppe
|
||||
..ovl_Bg_Iknv_Doukutu
|
||||
..ovl_Bg_Iknv_Obj
|
||||
..ovl_En_Pamera
|
||||
..ovl_Obj_HsStump
|
||||
..ovl_En_Hidden_Nuts
|
||||
..ovl_En_Zow
|
||||
..ovl_En_Talk
|
||||
..ovl_En_Al
|
||||
..ovl_En_Tab
|
||||
..ovl_En_Nimotsu
|
||||
..ovl_En_Hit_Tag
|
||||
..ovl_En_Ruppecrow
|
||||
..ovl_En_Tanron4
|
||||
..ovl_En_Tanron5
|
||||
..ovl_En_Tanron6
|
||||
..ovl_En_Daiku2
|
||||
..ovl_En_Muto
|
||||
..ovl_En_Baisen
|
||||
..ovl_En_Heishi
|
||||
..ovl_En_Demo_heishi
|
||||
..ovl_En_Dt
|
||||
..ovl_En_Cha
|
||||
..ovl_Obj_Dinner
|
||||
..ovl_Eff_Lastday
|
||||
..ovl_Bg_Ikana_Dharma
|
||||
..ovl_En_Akindonuts
|
||||
..ovl_Eff_Stk
|
||||
..ovl_En_Ig
|
||||
..ovl_En_Rg
|
||||
..ovl_En_Osk
|
||||
..ovl_En_Sth2
|
||||
..ovl_En_Yb
|
||||
..ovl_En_Rz
|
||||
..ovl_En_Scopecoin
|
||||
..ovl_En_Bjt
|
||||
..ovl_En_Bomjima
|
||||
..ovl_En_Bomjimb
|
||||
..ovl_En_Bombers
|
||||
..ovl_En_Bombers2
|
||||
..ovl_En_Bombal
|
||||
..ovl_Obj_Moon_Stone
|
||||
..ovl_Obj_Mu_Pict
|
||||
..ovl_Bg_Ikninside
|
||||
..ovl_Eff_Zoraband
|
||||
..ovl_Obj_Kepn_Koya
|
||||
..ovl_Obj_Usiyane
|
||||
..ovl_En_Nnh
|
||||
..ovl_Obj_Kzsaku
|
||||
..ovl_Obj_Milk_Bin
|
||||
..ovl_En_Kitan
|
||||
..ovl_Bg_Astr_Bombwall
|
||||
..ovl_Bg_Iknin_Susceil
|
||||
..ovl_En_Bsb
|
||||
..ovl_En_Recepgirl
|
||||
..ovl_En_Thiefbird
|
||||
..ovl_En_Jgame_Tsn
|
||||
..ovl_Obj_Jgame_Light
|
||||
..ovl_Obj_Yado
|
||||
..ovl_Demo_Syoten
|
||||
..ovl_Demo_Moonend
|
||||
..ovl_Bg_Lbfshot
|
||||
..ovl_Bg_Last_Bwall
|
||||
..ovl_En_And
|
||||
..ovl_En_Invadepoh_Demo
|
||||
..ovl_Obj_Danpeilift
|
||||
..ovl_En_Fall2
|
||||
..ovl_Dm_Al
|
||||
..ovl_Dm_An
|
||||
..ovl_Dm_Ah
|
||||
..ovl_Dm_Nb
|
||||
..ovl_En_Drs
|
||||
..ovl_En_Ending_Hero
|
||||
..ovl_Dm_Bal
|
||||
..ovl_En_Paper
|
||||
..ovl_En_Hint_Skb
|
||||
..ovl_Dm_Tag
|
||||
..ovl_En_Bh
|
||||
..ovl_En_Ending_Hero2
|
||||
..ovl_En_Ending_Hero3
|
||||
..ovl_En_Ending_Hero4
|
||||
..ovl_En_Ending_Hero5
|
||||
..ovl_En_Ending_Hero6
|
||||
..ovl_Dm_Gm
|
||||
..ovl_Obj_Swprize
|
||||
..ovl_En_Invisible_Ruppe
|
||||
..ovl_Obj_Ending
|
||||
..ovl_En_Rsn
|
Loading…
Reference in New Issue