Fix naming of archive
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@ -91,19 +91,19 @@ jobs:
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run: |
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run: |
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mv cmake-build/Zelda64Recompiled Zelda64Recompiled
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mv cmake-build/Zelda64Recompiled Zelda64Recompiled
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rm -rf assets/scss
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rm -rf assets/scss
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tar -czf Zelda64Recompiled-${{ runner.os }}-${{ matrix.type }}.tar.gz Zelda64Recompiled assets/
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tar -czf Zelda64Recompiled.tar.gz Zelda64Recompiled assets/
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- name: Archive Zelda64Recomp
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- name: Archive Zelda64Recomp
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uses: actions/upload-artifact@v4
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uses: actions/upload-artifact@v4
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with:
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with:
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name: Zelda64Recompiled-${{ runner.os }}-${{ runner.arch }}-${{ matrix.type }}
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name: Zelda64Recompiled-${{ runner.os }}-${{ runner.arch }}-${{ matrix.type }}
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path: Zelda64Recompiled-${{ runner.os }}-${{ runner.arch }}-${{ matrix.type }}.tar.gz
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path: Zelda64Recompiled.tar.gz
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- name: Prepare AppImage
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- name: Prepare AppImage
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run: ./.github/linux/appimage.sh
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run: ./.github/linux/appimage.sh
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- name: Zelda64Recomp AppImage
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- name: Zelda64Recomp AppImage
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uses: actions/upload-artifact@v4
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uses: actions/upload-artifact@v4
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with:
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with:
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name: Zelda64Recompiled-AppImage-${{ runner.arch }}-${{ matrix.type }}
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name: Zelda64Recompiled-AppImage-${{ runner.arch }}-${{ matrix.type }}
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path: Zelda64Recompiled-x86_64.AppImage
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path: Zelda64Recompiled-*.AppImage
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build-windows:
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build-windows:
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needs: authorize
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needs: authorize
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runs-on: windows-latest
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runs-on: windows-latest
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