Update to latest N64ModernRuntime (#392)
- updates to new controller changes - updates to new render context changes - updates to new controller number changes - fix for crash on save thread
This commit is contained in:
parent
b31cf0a76b
commit
19fcd9bf31
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@ -120,6 +120,7 @@ set (SOURCES
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${CMAKE_SOURCE_DIR}/src/main/main.cpp
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${CMAKE_SOURCE_DIR}/src/main/register_overlays.cpp
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${CMAKE_SOURCE_DIR}/src/main/register_patches.cpp
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${CMAKE_SOURCE_DIR}/src/main/rt64_render_context.cpp
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${CMAKE_SOURCE_DIR}/src/game/input.cpp
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${CMAKE_SOURCE_DIR}/src/game/controls.cpp
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@ -9,6 +9,8 @@
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#include <string>
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#include <string_view>
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#include "ultramodern/input.hpp"
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#include "json/json.hpp"
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namespace recomp {
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@ -150,11 +152,13 @@ namespace recomp {
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InputField& get_input_binding(GameInput input, size_t binding_index, InputDevice device);
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void set_input_binding(GameInput input, size_t binding_index, InputDevice device, InputField value);
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void get_n64_input(uint16_t* buttons_out, float* x_out, float* y_out);
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void set_rumble(bool);
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bool get_n64_input(int controller_num, uint16_t* buttons_out, float* x_out, float* y_out);
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void set_rumble(int controller_num, bool);
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void update_rumble();
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void handle_events();
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ultramodern::input::connected_device_info_t get_connected_device_info(int controller_num);
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// Rumble strength ranges from 0 to 100.
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int get_rumble_strength();
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void set_rumble_strength(int strength);
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@ -119,7 +119,9 @@ namespace recompui {
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void set_cont_active(bool active);
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void activate_mouse();
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void message_box(const char* msg);
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void message_box(const char* msg);
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void set_render_hooks();
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}
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#endif
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@ -0,0 +1,42 @@
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#ifndef __ZELDA_RENDER_H__
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#define __ZELDA_RENDER_H__
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#include "common/rt64_user_configuration.h"
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#include "ultramodern/renderer_context.hpp"
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namespace RT64 {
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struct Application;
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}
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namespace zelda64 {
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namespace renderer {
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class RT64Context : public ultramodern::renderer::RendererContext {
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public:
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~RT64Context() override;
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RT64Context(uint8_t *rdram, ultramodern::renderer::WindowHandle window_handle, bool developer_mode);
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bool valid() override { return static_cast<bool>(app); }
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bool update_config(const ultramodern::renderer::GraphicsConfig &old_config, const ultramodern::renderer::GraphicsConfig &new_config) override;
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void enable_instant_present() override;
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void send_dl(const OSTask *task) override;
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void update_screen(uint32_t vi_origin) override;
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void shutdown() override;
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uint32_t get_display_framerate() const override;
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float get_resolution_scale() const override;
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void load_shader_cache(std::span<const char> cache_binary) override;
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protected:
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std::unique_ptr<RT64::Application> app;
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};
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std::unique_ptr<ultramodern::renderer::RendererContext> create_render_context(uint8_t *rdram, ultramodern::renderer::WindowHandle window_handle, bool developer_mode);
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RT64::UserConfiguration::Antialiasing RT64MaxMSAA();
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bool RT64SamplePositionsSupported();
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bool RT64HighPrecisionFBEnabled();
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}
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}
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#endif
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@ -1 +1 @@
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Subproject commit ec7e81b45d9a622cb3e45865ce5d7d3536b26534
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Subproject commit 0c1811ca6f8291c6608f1d6626a73e863902ece9
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@ -1,6 +1,7 @@
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#include "zelda_config.h"
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#include "recomp_input.h"
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#include "zelda_sound.h"
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#include "zelda_render.h"
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#include "ultramodern/config.hpp"
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#include "librecomp/files.hpp"
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#include <filesystem>
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@ -20,21 +21,21 @@ constexpr std::u8string_view controls_filename = u8"controls.json";
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constexpr std::u8string_view sound_filename = u8"sound.json";
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constexpr std::u8string_view program_id = u8"Zelda64Recompiled";
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constexpr auto res_default = ultramodern::Resolution::Auto;
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constexpr auto hr_default = ultramodern::HUDRatioMode::Clamp16x9;
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constexpr auto api_default = ultramodern::GraphicsApi::Auto;
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constexpr auto ar_default = RT64::UserConfiguration::AspectRatio::Expand;
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constexpr auto msaa_default = RT64::UserConfiguration::Antialiasing::MSAA2X;
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constexpr auto rr_default = RT64::UserConfiguration::RefreshRate::Display;
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constexpr auto hpfb_default = ultramodern::HighPrecisionFramebuffer::Auto;
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constexpr auto res_default = ultramodern::renderer::Resolution::Auto;
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constexpr auto hr_default = ultramodern::renderer::HUDRatioMode::Clamp16x9;
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constexpr auto api_default = ultramodern::renderer::GraphicsApi::Auto;
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constexpr auto ar_default = ultramodern::renderer::AspectRatio::Expand;
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constexpr auto msaa_default = ultramodern::renderer::Antialiasing::MSAA2X;
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constexpr auto rr_default = ultramodern::renderer::RefreshRate::Display;
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constexpr auto hpfb_default = ultramodern::renderer::HighPrecisionFramebuffer::Auto;
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constexpr int ds_default = 1;
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constexpr int rr_manual_default = 60;
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constexpr bool developer_mode_default = false;
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static bool is_steam_deck = false;
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ultramodern::WindowMode wm_default() {
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return is_steam_deck ? ultramodern::WindowMode::Fullscreen : ultramodern::WindowMode::Windowed;
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ultramodern::renderer::WindowMode wm_default() {
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return is_steam_deck ? ultramodern::renderer::WindowMode::Fullscreen : ultramodern::renderer::WindowMode::Windowed;
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}
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#ifdef __gnu_linux__
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@ -86,7 +87,7 @@ void call_if_key_exists(void (*func)(T), const json& j, const std::string& key)
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}
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namespace ultramodern {
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void to_json(json& j, const GraphicsConfig& config) {
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void to_json(json& j, const renderer::GraphicsConfig& config) {
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j = json{
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{"res_option", config.res_option},
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{"wm_option", config.wm_option},
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@ -102,7 +103,7 @@ namespace ultramodern {
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};
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}
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void from_json(const json& j, GraphicsConfig& config) {
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void from_json(const json& j, renderer::GraphicsConfig& config) {
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config.res_option = from_or_default(j, "res_option", res_default);
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config.wm_option = from_or_default(j, "wm_option", wm_default());
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config.hr_option = from_or_default(j, "hr_option", hr_default);
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@ -302,7 +303,7 @@ void zelda64::reset_kb_input_bindings() {
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}
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void reset_graphics_options() {
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ultramodern::GraphicsConfig new_config{};
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ultramodern::renderer::GraphicsConfig new_config{};
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new_config.res_option = res_default;
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new_config.wm_option = wm_default();
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new_config.hr_option = hr_default;
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@ -313,12 +314,12 @@ void reset_graphics_options() {
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new_config.hpfb_option = hpfb_default;
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new_config.rr_manual_value = rr_manual_default;
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new_config.developer_mode = developer_mode_default;
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ultramodern::set_graphics_config(new_config);
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ultramodern::renderer::set_graphics_config(new_config);
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}
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bool save_graphics_config(const std::filesystem::path& path) {
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nlohmann::json config_json{};
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ultramodern::to_json(config_json, ultramodern::get_graphics_config());
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ultramodern::to_json(config_json, ultramodern::renderer::get_graphics_config());
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return save_json_with_backups(path, config_json);
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}
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@ -328,9 +329,9 @@ bool load_graphics_config(const std::filesystem::path& path) {
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return false;
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}
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ultramodern::GraphicsConfig new_config{};
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ultramodern::renderer::GraphicsConfig new_config{};
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ultramodern::from_json(config_json, new_config);
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ultramodern::set_graphics_config(new_config);
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ultramodern::renderer::set_graphics_config(new_config);
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return true;
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}
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@ -75,11 +75,15 @@ void recomp::set_input_binding(recomp::GameInput input, size_t binding_index, re
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}
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}
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void recomp::get_n64_input(uint16_t* buttons_out, float* x_out, float* y_out) {
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bool recomp::get_n64_input(int controller_num, uint16_t* buttons_out, float* x_out, float* y_out) {
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uint16_t cur_buttons = 0;
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float cur_x = 0.0f;
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float cur_y = 0.0f;
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if (controller_num != 0) {
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return false;
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}
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if (!recomp::game_input_disabled()) {
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for (size_t i = 0; i < n64_button_values.size(); i++) {
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size_t input_index = (size_t)GameInput::N64_BUTTON_START + i;
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@ -107,4 +111,6 @@ void recomp::get_n64_input(uint16_t* buttons_out, float* x_out, float* y_out) {
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*buttons_out = cur_buttons;
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*x_out = std::clamp(cur_x, -1.0f, 1.0f);
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*y_out = std::clamp(cur_y, -1.0f, 1.0f);
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return true;
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}
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@ -446,8 +446,25 @@ void recomp::poll_inputs() {
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#endif
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}
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void recomp::set_rumble(bool on) {
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InputState.rumble_active = on;
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void recomp::set_rumble(int controller_num, bool on) {
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if (controller_num == 0) {
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InputState.rumble_active = on;
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}
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}
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ultramodern::input::connected_device_info_t recomp::get_connected_device_info(int controller_num) {
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switch (controller_num) {
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case 0:
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return ultramodern::input::connected_device_info_t {
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.connected_device = ultramodern::input::Device::Controller,
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.connected_pak = ultramodern::input::Pak::RumblePak,
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};
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}
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return ultramodern::input::connected_device_info_t {
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.connected_device = ultramodern::input::Device::None,
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.connected_pak = ultramodern::input::Pak::None,
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};
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}
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static float smoothstep(float from, float to, float amount) {
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@ -5,6 +5,7 @@
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#include "zelda_config.h"
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#include "recomp_input.h"
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#include "recomp_ui.h"
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#include "zelda_render.h"
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#include "zelda_sound.h"
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#include "librecomp/helpers.hpp"
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#include "../patches/input.h"
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#include "../patches/sound.h"
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#include "ultramodern/ultramodern.hpp"
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#include "ultramodern/config.hpp"
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#include "ultramodern/rt64_layer.hpp"
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extern "C" void recomp_update_inputs(uint8_t* rdram, recomp_context* ctx) {
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recomp::poll_inputs();
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@ -59,17 +59,17 @@ extern "C" void recomp_get_target_framerate(uint8_t* rdram, recomp_context* ctx)
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}
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extern "C" void recomp_get_aspect_ratio(uint8_t* rdram, recomp_context* ctx) {
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ultramodern::GraphicsConfig graphics_config = ultramodern::get_graphics_config();
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ultramodern::renderer::GraphicsConfig graphics_config = ultramodern::renderer::get_graphics_config();
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float original = _arg<0, float>(rdram, ctx);
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int width, height;
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recompui::get_window_size(width, height);
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switch (graphics_config.ar_option) {
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case RT64::UserConfiguration::AspectRatio::Original:
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case ultramodern::renderer::AspectRatio::Original:
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default:
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_return(ctx, original);
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return;
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case RT64::UserConfiguration::AspectRatio::Expand:
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case ultramodern::renderer::AspectRatio::Expand:
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_return(ctx, std::max(static_cast<float>(width) / height, original));
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return;
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}
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}
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extern "C" void recomp_high_precision_fb_enabled(uint8_t * rdram, recomp_context * ctx) {
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_return(ctx, static_cast<s32>(ultramodern::RT64HighPrecisionFBEnabled()));
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_return(ctx, static_cast<s32>(zelda64::renderer::RT64HighPrecisionFBEnabled()));
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}
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extern "C" void recomp_get_resolution_scale(uint8_t* rdram, recomp_context* ctx) {
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@ -24,6 +24,7 @@
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#include "recomp_input.h"
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#include "zelda_config.h"
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#include "zelda_sound.h"
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#include "zelda_render.h"
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#include "ovl_patches.hpp"
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#include "librecomp/game.hpp"
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#define STB_IMAGE_IMPLEMENTATION
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#include "../../lib/rt64/src/contrib/stb/stb_image.h"
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extern "C" void init();
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/*extern "C"*/ void start(ultramodern::WindowHandle window_handle, const ultramodern::audio_callbacks_t* audio_callbacks, const ultramodern::input_callbacks_t* input_callbacks);
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template<typename... Ts>
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void exit_error(const char* str, Ts ...args) {
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// TODO pop up an error
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@ -121,11 +119,11 @@ bool SetImageAsIcon(const char* filename, SDL_Window* window)
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SDL_Window* window;
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ultramodern::WindowHandle create_window(ultramodern::gfx_callbacks_t::gfx_data_t) {
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ultramodern::renderer::WindowHandle create_window(ultramodern::gfx_callbacks_t::gfx_data_t) {
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window = SDL_CreateWindow("Zelda 64: Recompiled", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 1600, 960, SDL_WINDOW_RESIZABLE );
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#if defined(__linux__)
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SetImageAsIcon("icons/512.png",window);
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if (ultramodern::get_graphics_config().wm_option == ultramodern::WindowMode::Fullscreen) { // TODO: Remove once RT64 gets native fullscreen support on Linux
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if (ultramodern::renderer::get_graphics_config().wm_option == ultramodern::renderer::WindowMode::Fullscreen) { // TODO: Remove once RT64 gets native fullscreen support on Linux
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SDL_SetWindowFullscreen(window,SDL_WINDOW_FULLSCREEN_DESKTOP);
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} else {
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SDL_SetWindowFullscreen(window,0);
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@ -141,7 +139,7 @@ ultramodern::WindowHandle create_window(ultramodern::gfx_callbacks_t::gfx_data_t
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SDL_GetWindowWMInfo(window, &wmInfo);
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#if defined(_WIN32)
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return ultramodern::WindowHandle{ wmInfo.info.win.window, GetCurrentThreadId() };
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return ultramodern::renderer::WindowHandle{ wmInfo.info.win.window, GetCurrentThreadId() };
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#elif defined(__ANDROID__)
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static_assert(false && "Unimplemented");
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#elif defined(__linux__)
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@ -149,7 +147,7 @@ ultramodern::WindowHandle create_window(ultramodern::gfx_callbacks_t::gfx_data_t
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exit_error("Unsupported SDL2 video driver \"%s\". Only X11 is supported on Linux.\n", SDL_GetCurrentVideoDriver());
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}
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return ultramodern::WindowHandle{ wmInfo.info.x11.display, wmInfo.info.x11.window };
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return ultramodern::renderer::WindowHandle{ wmInfo.info.x11.display, wmInfo.info.x11.window };
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#else
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static_assert(false && "Unimplemented");
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#endif
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@ -390,6 +388,10 @@ int main(int argc, char** argv) {
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.get_rsp_microcode = get_rsp_microcode,
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};
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ultramodern::renderer::callbacks_t renderer_callbacks{
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.create_render_context = zelda64::renderer::create_render_context,
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};
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ultramodern::gfx_callbacks_t gfx_callbacks{
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.create_gfx = create_gfx,
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.create_window = create_window,
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@ -402,10 +404,11 @@ int main(int argc, char** argv) {
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.set_frequency = set_frequency,
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};
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ultramodern::input_callbacks_t input_callbacks{
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ultramodern::input::callbacks_t input_callbacks{
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.poll_input = recomp::poll_inputs,
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.get_input = recomp::get_n64_input,
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.set_rumble = recomp::set_rumble,
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.get_connected_device_info = recomp::get_connected_device_info,
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};
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ultramodern::events::callbacks_t thread_callbacks{
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@ -417,7 +420,7 @@ int main(int argc, char** argv) {
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.message_box = recompui::message_box,
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};
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recomp::start({}, rsp_callbacks, audio_callbacks, input_callbacks, gfx_callbacks, thread_callbacks, error_handling_callbacks);
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recomp::start({}, rsp_callbacks, renderer_callbacks, audio_callbacks, input_callbacks, gfx_callbacks, thread_callbacks, error_handling_callbacks);
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NFD_Quit();
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@ -4,16 +4,16 @@
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#include "librecomp/overlays.hpp"
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void zelda64::register_overlays() {
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recomp::overlay_section_table_data_t sections {
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recomp::overlays::overlay_section_table_data_t sections {
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.code_sections = section_table,
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.num_code_sections = ARRLEN(section_table),
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.total_num_sections = num_sections,
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};
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recomp::overlays_by_index_t overlays {
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recomp::overlays::overlays_by_index_t overlays {
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.table = overlay_sections_by_index,
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.len = ARRLEN(overlay_sections_by_index),
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};
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recomp::register_overlays(sections, overlays);
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recomp::overlays::register_overlays(sections, overlays);
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}
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|
|
@ -6,7 +6,5 @@
|
|||
#include "librecomp/game.hpp"
|
||||
|
||||
void zelda64::register_patches() {
|
||||
// TODO: This is a bit awful, maybe provide only one functions that does both in librecomp?
|
||||
recomp::register_patch(mm_patches_bin, sizeof(mm_patches_bin));
|
||||
recomp::register_patch_section(section_table);
|
||||
recomp::overlays::register_patches(mm_patches_bin, sizeof(mm_patches_bin), section_table);
|
||||
}
|
||||
|
|
|
@ -0,0 +1,378 @@
|
|||
#include <memory>
|
||||
#include <cstring>
|
||||
|
||||
#define HLSL_CPU
|
||||
#include "hle/rt64_application.h"
|
||||
#include "rt64_render_hooks.h"
|
||||
|
||||
#include "ultramodern/ultramodern.hpp"
|
||||
#include "ultramodern/config.hpp"
|
||||
|
||||
#include "zelda_render.h"
|
||||
#include "recomp_ui.h"
|
||||
|
||||
static RT64::UserConfiguration::Antialiasing device_max_msaa = RT64::UserConfiguration::Antialiasing::None;
|
||||
static bool sample_positions_supported = false;
|
||||
static bool high_precision_fb_enabled = false;
|
||||
|
||||
static uint8_t DMEM[0x1000];
|
||||
static uint8_t IMEM[0x1000];
|
||||
|
||||
unsigned int MI_INTR_REG = 0;
|
||||
|
||||
unsigned int DPC_START_REG = 0;
|
||||
unsigned int DPC_END_REG = 0;
|
||||
unsigned int DPC_CURRENT_REG = 0;
|
||||
unsigned int DPC_STATUS_REG = 0;
|
||||
unsigned int DPC_CLOCK_REG = 0;
|
||||
unsigned int DPC_BUFBUSY_REG = 0;
|
||||
unsigned int DPC_PIPEBUSY_REG = 0;
|
||||
unsigned int DPC_TMEM_REG = 0;
|
||||
|
||||
unsigned int VI_STATUS_REG = 0;
|
||||
unsigned int VI_ORIGIN_REG = 0;
|
||||
unsigned int VI_WIDTH_REG = 0;
|
||||
unsigned int VI_INTR_REG = 0;
|
||||
unsigned int VI_V_CURRENT_LINE_REG = 0;
|
||||
unsigned int VI_TIMING_REG = 0;
|
||||
unsigned int VI_V_SYNC_REG = 0;
|
||||
unsigned int VI_H_SYNC_REG = 0;
|
||||
unsigned int VI_LEAP_REG = 0;
|
||||
unsigned int VI_H_START_REG = 0;
|
||||
unsigned int VI_V_START_REG = 0;
|
||||
unsigned int VI_V_BURST_REG = 0;
|
||||
unsigned int VI_X_SCALE_REG = 0;
|
||||
unsigned int VI_Y_SCALE_REG = 0;
|
||||
|
||||
void dummy_check_interrupts() {}
|
||||
|
||||
RT64::UserConfiguration::Antialiasing compute_max_supported_aa(RT64::RenderSampleCounts bits) {
|
||||
if (bits & RT64::RenderSampleCount::Bits::COUNT_2) {
|
||||
if (bits & RT64::RenderSampleCount::Bits::COUNT_4) {
|
||||
if (bits & RT64::RenderSampleCount::Bits::COUNT_8) {
|
||||
return RT64::UserConfiguration::Antialiasing::MSAA8X;
|
||||
}
|
||||
return RT64::UserConfiguration::Antialiasing::MSAA4X;
|
||||
}
|
||||
return RT64::UserConfiguration::Antialiasing::MSAA2X;
|
||||
};
|
||||
return RT64::UserConfiguration::Antialiasing::None;
|
||||
}
|
||||
|
||||
RT64::UserConfiguration::AspectRatio to_rt64(ultramodern::renderer::AspectRatio option) {
|
||||
switch (option) {
|
||||
case ultramodern::renderer::AspectRatio::Original:
|
||||
return RT64::UserConfiguration::AspectRatio::Original;
|
||||
case ultramodern::renderer::AspectRatio::Expand:
|
||||
return RT64::UserConfiguration::AspectRatio::Expand;
|
||||
case ultramodern::renderer::AspectRatio::Manual:
|
||||
return RT64::UserConfiguration::AspectRatio::Manual;
|
||||
case ultramodern::renderer::AspectRatio::OptionCount:
|
||||
return RT64::UserConfiguration::AspectRatio::OptionCount;
|
||||
}
|
||||
}
|
||||
|
||||
RT64::UserConfiguration::Antialiasing to_rt64(ultramodern::renderer::Antialiasing option) {
|
||||
switch (option) {
|
||||
case ultramodern::renderer::Antialiasing::None:
|
||||
return RT64::UserConfiguration::Antialiasing::None;
|
||||
case ultramodern::renderer::Antialiasing::MSAA2X:
|
||||
return RT64::UserConfiguration::Antialiasing::MSAA2X;
|
||||
case ultramodern::renderer::Antialiasing::MSAA4X:
|
||||
return RT64::UserConfiguration::Antialiasing::MSAA4X;
|
||||
case ultramodern::renderer::Antialiasing::MSAA8X:
|
||||
return RT64::UserConfiguration::Antialiasing::MSAA8X;
|
||||
case ultramodern::renderer::Antialiasing::OptionCount:
|
||||
return RT64::UserConfiguration::Antialiasing::OptionCount;
|
||||
}
|
||||
}
|
||||
|
||||
RT64::UserConfiguration::RefreshRate to_rt64(ultramodern::renderer::RefreshRate option) {
|
||||
switch (option) {
|
||||
case ultramodern::renderer::RefreshRate::Original:
|
||||
return RT64::UserConfiguration::RefreshRate::Original;
|
||||
case ultramodern::renderer::RefreshRate::Display:
|
||||
return RT64::UserConfiguration::RefreshRate::Display;
|
||||
case ultramodern::renderer::RefreshRate::Manual:
|
||||
return RT64::UserConfiguration::RefreshRate::Manual;
|
||||
case ultramodern::renderer::RefreshRate::OptionCount:
|
||||
return RT64::UserConfiguration::RefreshRate::OptionCount;
|
||||
}
|
||||
}
|
||||
|
||||
RT64::UserConfiguration::InternalColorFormat to_rt64(ultramodern::renderer::HighPrecisionFramebuffer option) {
|
||||
switch (option) {
|
||||
case ultramodern::renderer::HighPrecisionFramebuffer::Off:
|
||||
return RT64::UserConfiguration::InternalColorFormat::Standard;
|
||||
case ultramodern::renderer::HighPrecisionFramebuffer::On:
|
||||
return RT64::UserConfiguration::InternalColorFormat::High;
|
||||
case ultramodern::renderer::HighPrecisionFramebuffer::Auto:
|
||||
return RT64::UserConfiguration::InternalColorFormat::Automatic;
|
||||
case ultramodern::renderer::HighPrecisionFramebuffer::OptionCount:
|
||||
return RT64::UserConfiguration::InternalColorFormat::OptionCount;
|
||||
}
|
||||
}
|
||||
|
||||
void set_application_user_config(RT64::Application* application, const ultramodern::renderer::GraphicsConfig& config) {
|
||||
switch (config.res_option) {
|
||||
default:
|
||||
case ultramodern::renderer::Resolution::Auto:
|
||||
application->userConfig.resolution = RT64::UserConfiguration::Resolution::WindowIntegerScale;
|
||||
application->userConfig.downsampleMultiplier = 1;
|
||||
break;
|
||||
case ultramodern::renderer::Resolution::Original:
|
||||
application->userConfig.resolution = RT64::UserConfiguration::Resolution::Manual;
|
||||
application->userConfig.resolutionMultiplier = std::max(config.ds_option, 1);
|
||||
application->userConfig.downsampleMultiplier = std::max(config.ds_option, 1);
|
||||
break;
|
||||
case ultramodern::renderer::Resolution::Original2x:
|
||||
application->userConfig.resolution = RT64::UserConfiguration::Resolution::Manual;
|
||||
application->userConfig.resolutionMultiplier = 2.0 * std::max(config.ds_option, 1);
|
||||
application->userConfig.downsampleMultiplier = std::max(config.ds_option, 1);
|
||||
break;
|
||||
}
|
||||
|
||||
switch (config.hr_option) {
|
||||
default:
|
||||
case ultramodern::renderer::HUDRatioMode::Original:
|
||||
application->userConfig.extAspectRatio = RT64::UserConfiguration::AspectRatio::Original;
|
||||
break;
|
||||
case ultramodern::renderer::HUDRatioMode::Clamp16x9:
|
||||
application->userConfig.extAspectRatio = RT64::UserConfiguration::AspectRatio::Manual;
|
||||
application->userConfig.extAspectTarget = 16.0/9.0;
|
||||
break;
|
||||
case ultramodern::renderer::HUDRatioMode::Full:
|
||||
application->userConfig.extAspectRatio = RT64::UserConfiguration::AspectRatio::Expand;
|
||||
break;
|
||||
}
|
||||
|
||||
application->userConfig.aspectRatio = to_rt64(config.ar_option);
|
||||
application->userConfig.antialiasing = to_rt64(config.msaa_option);
|
||||
application->userConfig.refreshRate = to_rt64(config.rr_option);
|
||||
application->userConfig.refreshRateTarget = config.rr_manual_value;
|
||||
application->userConfig.internalColorFormat = to_rt64(config.hpfb_option);
|
||||
}
|
||||
|
||||
ultramodern::renderer::SetupResult map_setup_result(RT64::Application::SetupResult rt64_result) {
|
||||
switch (rt64_result) {
|
||||
case RT64::Application::SetupResult::Success:
|
||||
return ultramodern::renderer::SetupResult::Success;
|
||||
case RT64::Application::SetupResult::DynamicLibrariesNotFound:
|
||||
return ultramodern::renderer::SetupResult::DynamicLibrariesNotFound;
|
||||
case RT64::Application::SetupResult::InvalidGraphicsAPI:
|
||||
return ultramodern::renderer::SetupResult::InvalidGraphicsAPI;
|
||||
case RT64::Application::SetupResult::GraphicsAPINotFound:
|
||||
return ultramodern::renderer::SetupResult::GraphicsAPINotFound;
|
||||
case RT64::Application::SetupResult::GraphicsDeviceNotFound:
|
||||
return ultramodern::renderer::SetupResult::GraphicsDeviceNotFound;
|
||||
}
|
||||
|
||||
fprintf(stderr, "Unhandled `RT64::Application::SetupResult` ?\n");
|
||||
assert(false);
|
||||
std::exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
zelda64::renderer::RT64Context::RT64Context(uint8_t* rdram, ultramodern::renderer::WindowHandle window_handle, bool debug) {
|
||||
static unsigned char dummy_rom_header[0x40];
|
||||
recompui::set_render_hooks();
|
||||
|
||||
// Set up the RT64 application core fields.
|
||||
RT64::Application::Core appCore{};
|
||||
#if defined(_WIN32)
|
||||
appCore.window = window_handle.window;
|
||||
#elif defined(__ANDROID__)
|
||||
assert(false && "Unimplemented");
|
||||
#elif defined(__linux__)
|
||||
appCore.window.display = window_handle.display;
|
||||
appCore.window.window = window_handle.window;
|
||||
#elif defined(__APPLE__)
|
||||
appCore.window.window = window_handle.window;
|
||||
appCore.window.view = window_handle.view;
|
||||
#endif
|
||||
|
||||
appCore.checkInterrupts = dummy_check_interrupts;
|
||||
|
||||
appCore.HEADER = dummy_rom_header;
|
||||
appCore.RDRAM = rdram;
|
||||
appCore.DMEM = DMEM;
|
||||
appCore.IMEM = IMEM;
|
||||
|
||||
appCore.MI_INTR_REG = &MI_INTR_REG;
|
||||
|
||||
appCore.DPC_START_REG = &DPC_START_REG;
|
||||
appCore.DPC_END_REG = &DPC_END_REG;
|
||||
appCore.DPC_CURRENT_REG = &DPC_CURRENT_REG;
|
||||
appCore.DPC_STATUS_REG = &DPC_STATUS_REG;
|
||||
appCore.DPC_CLOCK_REG = &DPC_CLOCK_REG;
|
||||
appCore.DPC_BUFBUSY_REG = &DPC_BUFBUSY_REG;
|
||||
appCore.DPC_PIPEBUSY_REG = &DPC_PIPEBUSY_REG;
|
||||
appCore.DPC_TMEM_REG = &DPC_TMEM_REG;
|
||||
|
||||
appCore.VI_STATUS_REG = &VI_STATUS_REG;
|
||||
appCore.VI_ORIGIN_REG = &VI_ORIGIN_REG;
|
||||
appCore.VI_WIDTH_REG = &VI_WIDTH_REG;
|
||||
appCore.VI_INTR_REG = &VI_INTR_REG;
|
||||
appCore.VI_V_CURRENT_LINE_REG = &VI_V_CURRENT_LINE_REG;
|
||||
appCore.VI_TIMING_REG = &VI_TIMING_REG;
|
||||
appCore.VI_V_SYNC_REG = &VI_V_SYNC_REG;
|
||||
appCore.VI_H_SYNC_REG = &VI_H_SYNC_REG;
|
||||
appCore.VI_LEAP_REG = &VI_LEAP_REG;
|
||||
appCore.VI_H_START_REG = &VI_H_START_REG;
|
||||
appCore.VI_V_START_REG = &VI_V_START_REG;
|
||||
appCore.VI_V_BURST_REG = &VI_V_BURST_REG;
|
||||
appCore.VI_X_SCALE_REG = &VI_X_SCALE_REG;
|
||||
appCore.VI_Y_SCALE_REG = &VI_Y_SCALE_REG;
|
||||
|
||||
// Set up the RT64 application configuration fields.
|
||||
RT64::ApplicationConfiguration appConfig;
|
||||
appConfig.useConfigurationFile = false;
|
||||
|
||||
// Create the RT64 application.
|
||||
app = std::make_unique<RT64::Application>(appCore, appConfig);
|
||||
|
||||
// Set initial user config settings based on the current settings.
|
||||
auto& cur_config = ultramodern::renderer::get_graphics_config();
|
||||
set_application_user_config(app.get(), cur_config);
|
||||
app->userConfig.developerMode = debug;
|
||||
// Force gbi depth branches to prevent LODs from kicking in.
|
||||
app->enhancementConfig.f3dex.forceBranch = true;
|
||||
// Scale LODs based on the output resolution.
|
||||
app->enhancementConfig.textureLOD.scale = true;
|
||||
// Pick an API if the user has set an override.
|
||||
switch (cur_config.api_option) {
|
||||
case ultramodern::renderer::GraphicsApi::D3D12:
|
||||
app->userConfig.graphicsAPI = RT64::UserConfiguration::GraphicsAPI::D3D12;
|
||||
break;
|
||||
case ultramodern::renderer::GraphicsApi::Vulkan:
|
||||
app->userConfig.graphicsAPI = RT64::UserConfiguration::GraphicsAPI::Vulkan;
|
||||
break;
|
||||
default:
|
||||
case ultramodern::renderer::GraphicsApi::Auto:
|
||||
// Don't override if auto is selected.
|
||||
break;
|
||||
}
|
||||
|
||||
// Set up the RT64 application.
|
||||
uint32_t thread_id = 0;
|
||||
#ifdef _WIN32
|
||||
thread_id = window_handle.thread_id;
|
||||
#endif
|
||||
setup_result = map_setup_result(app->setup(thread_id));
|
||||
if (setup_result != ultramodern::renderer::SetupResult::Success) {
|
||||
app = nullptr;
|
||||
return;
|
||||
}
|
||||
|
||||
// Set the application's fullscreen state.
|
||||
app->setFullScreen(cur_config.wm_option == ultramodern::renderer::WindowMode::Fullscreen);
|
||||
|
||||
// Check if the selected device actually supports MSAA sample positions and MSAA for for the formats that will be used
|
||||
// and downgrade the configuration accordingly.
|
||||
if (app->device->getCapabilities().sampleLocations) {
|
||||
RT64::RenderSampleCounts color_sample_counts = app->device->getSampleCountsSupported(RT64::RenderFormat::R8G8B8A8_UNORM);
|
||||
RT64::RenderSampleCounts depth_sample_counts = app->device->getSampleCountsSupported(RT64::RenderFormat::D32_FLOAT);
|
||||
RT64::RenderSampleCounts common_sample_counts = color_sample_counts & depth_sample_counts;
|
||||
device_max_msaa = compute_max_supported_aa(common_sample_counts);
|
||||
sample_positions_supported = true;
|
||||
}
|
||||
else {
|
||||
device_max_msaa = RT64::UserConfiguration::Antialiasing::None;
|
||||
sample_positions_supported = false;
|
||||
}
|
||||
|
||||
high_precision_fb_enabled = app->shaderLibrary->usesHDR;
|
||||
}
|
||||
|
||||
zelda64::renderer::RT64Context::~RT64Context() = default;
|
||||
|
||||
void zelda64::renderer::RT64Context::send_dl(const OSTask* task) {
|
||||
app->state->rsp->reset();
|
||||
app->interpreter->loadUCodeGBI(task->t.ucode & 0x3FFFFFF, task->t.ucode_data & 0x3FFFFFF, true);
|
||||
app->processDisplayLists(app->core.RDRAM, task->t.data_ptr & 0x3FFFFFF, 0, true);
|
||||
}
|
||||
|
||||
void zelda64::renderer::RT64Context::update_screen(uint32_t vi_origin) {
|
||||
VI_ORIGIN_REG = vi_origin;
|
||||
|
||||
app->updateScreen();
|
||||
}
|
||||
|
||||
void zelda64::renderer::RT64Context::shutdown() {
|
||||
if (app != nullptr) {
|
||||
app->end();
|
||||
}
|
||||
}
|
||||
|
||||
bool zelda64::renderer::RT64Context::update_config(const ultramodern::renderer::GraphicsConfig& old_config, const ultramodern::renderer::GraphicsConfig& new_config) {
|
||||
if (old_config == new_config) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (new_config.wm_option != old_config.wm_option) {
|
||||
app->setFullScreen(new_config.wm_option == ultramodern::renderer::WindowMode::Fullscreen);
|
||||
}
|
||||
|
||||
set_application_user_config(app.get(), new_config);
|
||||
|
||||
app->updateUserConfig(true);
|
||||
|
||||
if (new_config.msaa_option != old_config.msaa_option) {
|
||||
app->updateMultisampling();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void zelda64::renderer::RT64Context::enable_instant_present() {
|
||||
// Enable the present early presentation mode for minimal latency.
|
||||
app->enhancementConfig.presentation.mode = RT64::EnhancementConfiguration::Presentation::Mode::PresentEarly;
|
||||
|
||||
app->updateEnhancementConfig();
|
||||
}
|
||||
|
||||
uint32_t zelda64::renderer::RT64Context::get_display_framerate() const {
|
||||
return app->presentQueue->ext.sharedResources->swapChainRate;
|
||||
}
|
||||
|
||||
float zelda64::renderer::RT64Context::get_resolution_scale() const {
|
||||
constexpr int ReferenceHeight = 240;
|
||||
switch (app->userConfig.resolution) {
|
||||
case RT64::UserConfiguration::Resolution::WindowIntegerScale:
|
||||
if (app->sharedQueueResources->swapChainHeight > 0) {
|
||||
return std::max(float((app->sharedQueueResources->swapChainHeight + ReferenceHeight - 1) / ReferenceHeight), 1.0f);
|
||||
}
|
||||
else {
|
||||
return 1.0f;
|
||||
}
|
||||
case RT64::UserConfiguration::Resolution::Manual:
|
||||
return float(app->userConfig.resolutionMultiplier);
|
||||
case RT64::UserConfiguration::Resolution::Original:
|
||||
default:
|
||||
return 1.0f;
|
||||
}
|
||||
}
|
||||
|
||||
void zelda64::renderer::RT64Context::load_shader_cache(std::span<const char> cache_binary) {
|
||||
// TODO figure out how to avoid a copy here.
|
||||
std::istringstream cache_stream{std::string{cache_binary.data(), cache_binary.size()}};
|
||||
|
||||
if (!app->rasterShaderCache->loadOfflineList(cache_stream)) {
|
||||
printf("Failed to preload shader cache!\n");
|
||||
assert(false);
|
||||
}
|
||||
}
|
||||
|
||||
RT64::UserConfiguration::Antialiasing zelda64::renderer::RT64MaxMSAA() {
|
||||
return device_max_msaa;
|
||||
}
|
||||
|
||||
std::unique_ptr<ultramodern::renderer::RendererContext> zelda64::renderer::create_render_context(uint8_t* rdram, ultramodern::renderer::WindowHandle window_handle, bool developer_mode) {
|
||||
return std::make_unique<zelda64::renderer::RT64Context>(rdram, window_handle, developer_mode);
|
||||
}
|
||||
|
||||
bool zelda64::renderer::RT64SamplePositionsSupported() {
|
||||
return sample_positions_supported;
|
||||
}
|
||||
|
||||
bool zelda64::renderer::RT64HighPrecisionFBEnabled() {
|
||||
return high_precision_fb_enabled;
|
||||
}
|
|
@ -3,13 +3,13 @@
|
|||
#include "zelda_sound.h"
|
||||
#include "zelda_config.h"
|
||||
#include "zelda_debug.h"
|
||||
#include "zelda_render.h"
|
||||
#include "promptfont.h"
|
||||
#include "ultramodern/config.hpp"
|
||||
#include "ultramodern/ultramodern.hpp"
|
||||
#include "RmlUi/Core.h"
|
||||
#include "ultramodern/rt64_layer.hpp"
|
||||
|
||||
ultramodern::GraphicsConfig new_options;
|
||||
ultramodern::renderer::GraphicsConfig new_options;
|
||||
Rml::DataModelHandle nav_help_model_handle;
|
||||
Rml::DataModelHandle general_model_handle;
|
||||
Rml::DataModelHandle controls_model_handle;
|
||||
|
@ -214,9 +214,9 @@ extern SDL_Window* window;
|
|||
#endif
|
||||
|
||||
void apply_graphics_config(void) {
|
||||
ultramodern::set_graphics_config(new_options);
|
||||
ultramodern::renderer::set_graphics_config(new_options);
|
||||
#if defined(__linux__) // TODO: Remove once RT64 gets native fullscreen support on Linux
|
||||
if (new_options.wm_option == ultramodern::WindowMode::Fullscreen) {
|
||||
if (new_options.wm_option == ultramodern::renderer::WindowMode::Fullscreen) {
|
||||
SDL_SetWindowFullscreen(window,SDL_WINDOW_FULLSCREEN_DESKTOP);
|
||||
} else {
|
||||
SDL_SetWindowFullscreen(window,0);
|
||||
|
@ -225,7 +225,7 @@ void apply_graphics_config(void) {
|
|||
}
|
||||
|
||||
void close_config_menu() {
|
||||
if (ultramodern::get_graphics_config() != new_options) {
|
||||
if (ultramodern::renderer::get_graphics_config() != new_options) {
|
||||
prompt_context.open_prompt(
|
||||
"Graphics options have changed",
|
||||
"Would you like to apply or discard the changes?",
|
||||
|
@ -237,7 +237,7 @@ void close_config_menu() {
|
|||
close_config_menu_impl();
|
||||
},
|
||||
[]() {
|
||||
new_options = ultramodern::get_graphics_config();
|
||||
new_options = ultramodern::renderer::get_graphics_config();
|
||||
graphics_model_handle.DirtyAllVariables();
|
||||
close_config_menu_impl();
|
||||
},
|
||||
|
@ -612,7 +612,7 @@ public:
|
|||
}
|
||||
|
||||
ultramodern::sleep_milliseconds(50);
|
||||
new_options = ultramodern::get_graphics_config();
|
||||
new_options = ultramodern::renderer::get_graphics_config();
|
||||
bind_config_list_events(constructor);
|
||||
|
||||
constructor.BindFunc("res_option",
|
||||
|
@ -639,7 +639,7 @@ public:
|
|||
});
|
||||
constructor.BindFunc("ds_option",
|
||||
[](Rml::Variant& out) {
|
||||
if (new_options.res_option == ultramodern::Resolution::Auto) {
|
||||
if (new_options.res_option == ultramodern::renderer::Resolution::Auto) {
|
||||
out = 1;
|
||||
} else {
|
||||
out = new_options.ds_option;
|
||||
|
@ -658,23 +658,23 @@ public:
|
|||
|
||||
constructor.BindFunc("options_changed",
|
||||
[](Rml::Variant& out) {
|
||||
out = (ultramodern::get_graphics_config() != new_options);
|
||||
out = (ultramodern::renderer::get_graphics_config() != new_options);
|
||||
});
|
||||
constructor.BindFunc("ds_info",
|
||||
[](Rml::Variant& out) {
|
||||
switch (new_options.res_option) {
|
||||
default:
|
||||
case ultramodern::Resolution::Auto:
|
||||
case ultramodern::renderer::Resolution::Auto:
|
||||
out = "Downsampling is not available at auto resolution";
|
||||
return;
|
||||
case ultramodern::Resolution::Original:
|
||||
case ultramodern::renderer::Resolution::Original:
|
||||
if (new_options.ds_option == 2) {
|
||||
out = "Rendered in 480p and scaled to 240p";
|
||||
} else if (new_options.ds_option == 4) {
|
||||
out = "Rendered in 960p and scaled to 240p";
|
||||
}
|
||||
return;
|
||||
case ultramodern::Resolution::Original2x:
|
||||
case ultramodern::renderer::Resolution::Original2x:
|
||||
if (new_options.ds_option == 2) {
|
||||
out = "Rendered in 960p and scaled to 480p";
|
||||
} else if (new_options.ds_option == 4) {
|
||||
|
@ -973,7 +973,7 @@ public:
|
|||
|
||||
void make_bindings(Rml::Context* context) override {
|
||||
// initially set cont state for ui help
|
||||
recomp::config_menu_set_cont_or_kb(recompui::get_cont_active());
|
||||
recomp::config_menu_set_cont_or_kb(recompui::get_cont_active());
|
||||
make_nav_help_bindings(context);
|
||||
make_general_bindings(context);
|
||||
make_controls_bindings(context);
|
||||
|
@ -1000,18 +1000,18 @@ void zelda64::set_debug_mode_enabled(bool enabled) {
|
|||
}
|
||||
|
||||
void recompui::update_supported_options() {
|
||||
msaa2x_supported = ultramodern::RT64MaxMSAA() >= RT64::UserConfiguration::Antialiasing::MSAA2X;
|
||||
msaa4x_supported = ultramodern::RT64MaxMSAA() >= RT64::UserConfiguration::Antialiasing::MSAA4X;
|
||||
msaa8x_supported = ultramodern::RT64MaxMSAA() >= RT64::UserConfiguration::Antialiasing::MSAA8X;
|
||||
sample_positions_supported = ultramodern::RT64SamplePositionsSupported();
|
||||
msaa2x_supported = zelda64::renderer::RT64MaxMSAA() >= RT64::UserConfiguration::Antialiasing::MSAA2X;
|
||||
msaa4x_supported = zelda64::renderer::RT64MaxMSAA() >= RT64::UserConfiguration::Antialiasing::MSAA4X;
|
||||
msaa8x_supported = zelda64::renderer::RT64MaxMSAA() >= RT64::UserConfiguration::Antialiasing::MSAA8X;
|
||||
sample_positions_supported = zelda64::renderer::RT64SamplePositionsSupported();
|
||||
|
||||
new_options = ultramodern::get_graphics_config();
|
||||
new_options = ultramodern::renderer::get_graphics_config();
|
||||
|
||||
graphics_model_handle.DirtyAllVariables();
|
||||
}
|
||||
|
||||
void recompui::toggle_fullscreen() {
|
||||
new_options.wm_option = (new_options.wm_option == ultramodern::WindowMode::Windowed) ? ultramodern::WindowMode::Fullscreen : ultramodern::WindowMode::Windowed;
|
||||
new_options.wm_option = (new_options.wm_option == ultramodern::renderer::WindowMode::Windowed) ? ultramodern::renderer::WindowMode::Fullscreen : ultramodern::renderer::WindowMode::Windowed;
|
||||
apply_graphics_config();
|
||||
graphics_model_handle.DirtyVariable("wm_option");
|
||||
}
|
||||
|
|
|
@ -19,7 +19,6 @@
|
|||
|
||||
#include "concurrentqueue.h"
|
||||
|
||||
#include "ultramodern/rt64_layer.hpp"
|
||||
#include "rt64_render_hooks.h"
|
||||
#include "rt64_render_interface_builders.h"
|
||||
|
||||
|
@ -1458,7 +1457,7 @@ void deinit_hook() {
|
|||
ui_context.reset();
|
||||
}
|
||||
|
||||
void set_rt64_hooks() {
|
||||
void recompui::set_render_hooks() {
|
||||
RT64::SetRenderHooks(init_hook, draw_hook, deinit_hook);
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue