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installe libstdc++-11-dev
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1 changed files with 6 additions and 6 deletions
12
.github/workflows/validate.yml
vendored
12
.github/workflows/validate.yml
vendored
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@ -16,7 +16,7 @@ jobs:
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matrix:
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type: [ Debug, Release ]
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os: [ ubuntu-22.04 ]
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name: ${{ matrix.os }} (x64, ${{ matrix.type }})
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name: ubuntu-18.04 (x64, ${{ matrix.type }})
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steps:
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- name: Checkout
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uses: actions/checkout@v3
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@ -29,7 +29,7 @@ jobs:
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key: ${{ matrix.os }}-z64re-ccache-${{ matrix.type }}-x64
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- name: Prepare Build
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run: |-
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apt-get install -y unzip llvm-17 llvm-17-tools lld-17 curl file gcc-11
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apt-get install -y unzip llvm-17 llvm-17-tools lld-17 curl file gcc-11 libstdc++-11-dev
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git clone ${{ secrets.ZRE_REPO_WITH_PAT }}
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unzip zre/files.zip > /dev/null 2>&1
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- name: Run N64Recomp & RSPRecomp
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@ -55,14 +55,14 @@ jobs:
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- name: Archive Zelda64Recomp
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uses: actions/upload-artifact@v3
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with:
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name: Zelda64Recompiled-${{ runner.os }}-${{ runner.arch }}-${{ matrix.type }}
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name: Zelda64Recompiled-${{ runner.os }}-X64-${{ matrix.type }}
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path: Zelda64Recompiled.tar.gz
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- name: Prepare AppImage
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run: ./.github/linux/appimage.sh
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- name: Zelda64Recomp AppImage
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uses: actions/upload-artifact@v3
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with:
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name: Zelda64Recompiled-AppImage-${{ runner.arch }}-${{ matrix.type }}
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name: Zelda64Recompiled-AppImage-X64-${{ matrix.type }}
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path: Zelda64Recompiled-*.AppImage
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build-linux-arm64:
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runs-on: ${{ format('blaze/{0}', matrix.os) }}
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@ -145,14 +145,14 @@ jobs:
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- name: Archive Zelda64Recomp
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uses: actions/upload-artifact@v4
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with:
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name: Zelda64Recompiled-${{ runner.os }}-${{ runner.arch }}-${{ matrix.type }}
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name: Zelda64Recompiled-${{ runner.os }}-ARM64-${{ matrix.type }}
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path: Zelda64Recompiled.tar.gz
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- name: Prepare AppImage
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run: ./.github/linux/appimage.sh
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- name: Zelda64Recomp AppImage
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uses: actions/upload-artifact@v4
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with:
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name: Zelda64Recompiled-AppImage-${{ runner.arch }}-${{ matrix.type }}
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name: Zelda64Recompiled-AppImage-ARM64-${{ matrix.type }}
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path: Zelda64Recompiled-*.AppImage
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build-windows:
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runs-on: windows-latest
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