Zelda64Recomp/include/zelda_sound.h

15 lines
338 B
C
Raw Normal View History

2024-06-04 19:12:43 -04:00
#ifndef __ZELDA_SOUND_H__
#define __ZELDA_SOUND_H__
2024-06-04 19:12:43 -04:00
namespace zelda64 {
void reset_sound_settings();
void set_main_volume(int volume);
int get_main_volume();
void set_bgm_volume(int volume);
int get_bgm_volume();
void set_low_health_beeps_enabled(bool enabled);
bool get_low_health_beeps_enabled();
}
#endif