Zelda64Recomp/.github/linux/appimage.sh

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ARCH=$(uname -m)
LINUX_DEPLOY_ARCH=$(uname -m)
if [ "$ARCH" == "x86_64" ]; then
ARCH="x86_64"
LINUX_DEPLOY_ARCH="x86_64"
elif [ "$ARCH" == "aarch64" ]; then
ARCH="arm_aarch64"
LINUX_DEPLOY_ARCH="aarch64"
else
echo "Unsupported architecture: $ARCH"
exit 1
fi
curl -sSfLO "https://github.com/linuxdeploy/linuxdeploy/releases/download/continuous/linuxdeploy-$LINUX_DEPLOY_ARCH.AppImage"
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curl -sSfLO "https://github.com/linuxdeploy/linuxdeploy-plugin-gtk/raw/master/linuxdeploy-plugin-gtk.sh"
chmod a+x linuxdeploy*
mkdir -p AppDir/usr/bin
cp Zelda64Recompiled AppDir/usr/bin/
cp -r assets/ AppDir/usr/bin/
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cp icons/512.png AppDir/Zelda64Recompiled.png
cp .github/linux/Zelda64Recompiled.desktop AppDir/
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"./linuxdeploy-$LINUX_DEPLOY_ARCH.AppImage" --appimage-extract
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mv squashfs-root/ deploy
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./deploy/AppRun --appdir=AppDir/ -d AppDir/Zelda64Recompiled.desktop -i AppDir/Zelda64Recompiled.png -e AppDir/usr/bin/Zelda64Recompiled --plugin gtk
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sed -i 's/exec/#exec/g' AppDir/AppRun
echo 'cd "$this_dir"/usr/bin/' >> AppDir/AppRun
echo './Zelda64Recompiled' >> AppDir/AppRun
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./deploy/usr/bin/linuxdeploy-plugin-appimage --appdir=AppDir