10 lines
136 B
C
10 lines
136 B
C
|
#ifndef __ZELDA_GAME_H__
|
||
|
#define __ZELDA_GAME_H__
|
||
|
|
||
|
namespace zelda64 {
|
||
|
void quicksave_save();
|
||
|
void quicksave_load();
|
||
|
};
|
||
|
|
||
|
#endif
|